Submission #9442: Walgrey's A2600 Maze Craze: A Game of Cops n’ Robbers in 00:03.85

Atari 2600
(Submitted: Maze Craze)
baseline
(Submitted: Maze Craze - A Game of Cops 'n Robbers - Maze Mania - A Game of Cops 'n Robbers (USA).a26 )
BizHawk 2.9.1
231
59.9227510135505
127
PowerOn
aba25089d87cd6fee8d206b880baa5d938aae255
Submitted by Walgrey on 1/2/2025 9:47 PM
Submission Comments
Warning: This run contains flashing lights.
This has been sitting in my user files for a while now. Figured I would submit it. Worst that can happen is that it gets rejected, right?

Objectives

  • Fastest completion
  • (Technically) two players
  • Emulator used: BizHawk 2.9.1

Notes

Maze Craze is a simple two-player Atari game. Find the exit in a randomly generated maze. This game has a boatload of customizable options, including adding enemies, changing the maze's visibility, or even placing fake walls.
This TAS aims to clear one maze as fast as possible. Mazes can be randomly generated by pressing the reset button. At first, you can only generate a maze on odd-numbered frames, not even-numbered ones. Once you reset, it switches.
I reset on frames 15, 22, and 25 to generate a maze with a path that requires minimal turns and complete it with both players. This could be improved by generating a better maze faster, but it would require brute forcing, I imagine. This was the best I could do.
Fun fact: This TAS is slower than RTA runs. In RTA runs, people just reset until they generate the best maze, since time starts on first input instead.

nymx: Claiming for judging.
Last Edited by nymx 1 day ago
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