Sonic 3D Blast (1996), also known as Sonic 3D: Flickies' Island, was developed by Traveller's Tales and Sonic Team and published by Sega for the Genesis and Saturn consoles.
The game abandons previous Sonics' side-scrolling style in favor of isometric gameplay, using pre-rendered 3D models converted into sprites. The game features avian creatures known as Flickies, which first appeared in the 1984 Sega Master System game Flicky. Sonic must collect the Flickies and carry them to safety, periodically sparring with Dr. Robotnik, who is imprisoning them within robots.
Once he collects all five flickies from each section of an Act, he is either further advanced into the Act, or taken to the next Act. Every Zone has three Acts, two involving standard levels, and the third Act consisting solely of a boss fight against Robotnik.