Submission #9271: CasualPokePlayer's GBC Pokémon: Gold Version "game end glitch" in 29:58.35

Game Boy Color
(Submitted: Pokémon: Gold Version)
game end glitch
(Submitted: game end glitch)
(Submitted: pokegold.gbc USA/Europe)
BizHawk 2.9.1
107511 (cycle count 3771420404)
59.78302191738368
35204
PowerOn
You need the appropriate GBC USA Bios to reproduce this movie
			
Submitted by CasualPokePlayer on 9/7/2024 11:02 AM
Submission Comments
The improvement here is just fighting Rival 2 before Bugsy, which saves a turn overall.
Let's see if the new Playground/Alt rule changes means this can be accepted!

eien86: Claiming for judging.

eien86: I don't have much to add to Memory's excellent judgment in this movie's previous submission. Although slower than the more powerful save glitch (see: [4465] GBC Pokémon: Gold Version "save glitch" by CasualPokePlayer in 03:14.16), the technique used here (as well as its predecessor) is very interesting on its own and therefore worth preserving.
Accepting to Playground, goal: 'coin case glitch'

eien86: by request of the author, delaying judgement until the new rules for the alternative category come into effect.

eien86: As per the new rules currently in effect, this movie qualifies for the alternative category.
Renaming goal to "game end glitch, no save corruption" as it is a more generalistic description of what has been achieved here. If ever a new method is discovered that isn't the coin case glitch (and it is faster), it will obsolete this movie

Spikestuff: Processing...

eien86: After discussions with the author and other judges, we've decided "game end glitch" is the correct goal for this movie.
Last Edited by eien86 24 days ago
Page History Latest diff List referrers