Submission #9079: nymx's C64 Quickchange "Flip Flop" in 01:03.87

Commodore 64
(Submitted: Quickchange: Flip Flop)
Flip Flop
(Submitted: 1985-12.d64 Unknown)
Bizhawk 2.9.1
3821
59.826089499853765
551
PowerOn
Submitted by nymx on 5/19/2024 4:26 AM
Submission Comments

Quickchange (Compute's Gazette)

You'll need a good strategy and fast reaction time to succeed in this mind boggler. This particular game contains three different games, of which are:
  • Flip Flop (This submission)
  • Missing Pieces
  • No Turning Back
The article for this game can be found on page 46 of Compute's Gazette Issue 30 (December 1985)

Why TAS This Game?

The continuation of TASing games from my all-time favorite magazine, Compute's Gazette. This makes my 73rd TAS from this series.
I never played this game in my youth, probably because I was more interested in "Dragon's Den"...which was in this same issue.

Game Difficulty and Ending

This game has no selection of difficulty. It starts off with one speed and progressively gets faster. In this run, I am only able to play up to Level 7. On Level 8, it is so fast that I can't control it....so this ends the ability to play any more of the game.

Effort In TASing (Not BOTed)

This game was very short, but it took some effort to figure out how to maneuver around the moving blocks with out delay.

Human Comparison

This was the best comparison I could find. Obviously not that popular with today's gaming.

feos: Claiming for judging.
feos: Accepting.

despoa: Processing...
Last Edited by despoa on 6/10/2024 4:26 PM
Page History Latest diff List referrers