Cloak of Darkness is a short text adventure game created by Roger Firth, meant as a benchmark for comparing between interactive fiction engines. For this reason, many different ports exist for different engines and platforms. The goal of this game is to find a message inside an opera house. The game begins with our protagonist wearing the titular Cloak (no, not me 😛).
This run was made with a port by Richard Bos for the ZX Spectrum written in The Quill, a text adventure engine that was very popular in the ZX's lifetime. The port also uses The Illustrator, an add-on that supports graphics. The game's five ports were released as freeware. For more info, I uploaded the game's manual on my Neocities.
I manually tape skip to the 16K version of the port since it only has text. I used this solution from CASA. I also made a run with the port from a BASIC engine created by Peter Gerrard, but it was slower overall.
nymx: Claiming for judging.
nymx: Another quick text adventure. Nothing else I can say.
Accepting.
despoa: Processing...