About the Game
Arrow of Death Part 2 is part 2 of a 2-part text adventure game published in 1983 for home computers. Having successfully completed Arrow of Death Part 1, you now have the components to make a magical arrow with which you will be able to destroy Zerdon, the evil accomplice of the Wizard Akyrz, the real mastermind behind the evil that has befallen the Golden Baton. It is the 4th installment in Brian Howarth's Mysterious Adventures series.
About the TAS
This TAS aims to complete the game as fast as possible.
Gameplay
Tape Loading
The first ~33% of this TAS is simply loading the tape. Loading finishes on frame 14011 (~4:40).
Typing Patterns
The usual optimal typing pattern looks like this:
T
Y
P
I
N
G
Y
P
I
N
G
But a few times, this pattern can be disrupted by typing the 2nd letter of a command 2-3 frames after the first during text loading. Then the pattern looks like this:
T
Y
P
I
N
G
Y
P
I
N
G
It's possible to input the 1st letter of a command while a picture is loading. Depending on whether the game lags from this or not, this can save 1 frame every time it's done.
Also, we can only press one key 10 times a second, meaning that when we have to type 2 of the same letter in a row, there's a 5 frame delay.
Word Shortening
Words that are 5 letters or longer don't have to be typed out in full, and can instead be shortened to 4 letters, for example:
- BRAN = BRANCH
- ZERD = ZERDON
- TAPESTRY = TAPE
You get the idea.
Gameplay continues like this while waiting through cutscenes until input ends on frame 42729, when we enter the command "SHOO ZERD" (SHOOT ZERDON).
That's all from me. Thanks for reading.
nymx: Claiming for judging.
nymx: I see the same effort of optimization here, as with [5764] ZXS Arrow of Death Part 1 by LoganTheTASer in 10:00.80.
Accepting.
despoa: Processing...