Submission #8472: nymx's C64 Lincoln Green in 01:28.36

Commodore 64
baseline
(Submitted: 1988-09.d64 unknown)
BizHawk 2.9.0
5286
59.826089499853765
880
PowerOn
Submitted by nymx on 7/26/2023 5:04 AM
Submission Comments

Lincoln Green (Compute's Gazette)

There's nothing more beautiful than an enchanted forest. Unfortunately, there's also nothing more dangerous.
You, Lincoln Green, defender of the poor, are on the run from the sheriff of Nottingham after having stolen £600 of gold dust from a nobleman. In your haste, you have accidentally slipped into Enchanted Forest instead of the nearby Sherwood Forest.
Now that you're in the thick of the woods, you realize that something is dreadfully wrong. Magical trees are blocking your path. The path changes every time you turn around. Worse, every time you bump into a tree, you spill some of the gold dust. You must keep your cool-the sheriff's best archers are all around you. You had better find your way to safety.
The article for this game can be found on page 37 of Compute's Gazette Issue 63 (September 1988)

Why TAS This Game?

The continuation of TASing games from my all-time favorite magazine, Compute's Gazette. This makes my 26th TAS from this series.
Here is a game that I was excited to play, but when I finally got it typed in, I discovered quickly how annoying it is. I quickly stopped playing this and never came back to it. I think of this kind of game as extremely painful to play, as any speed-running of it would get crushed by the constant RNG nightmare. So....time for a TAS!
Previous Compute's Gazette submissions include (In order of submission):

Game Ending

There are two "counting" digits, that serve as coordinates in the bottom right. You have to reach 0 / 0, in order to win the game.

Effort In TASing

This was a pure exercise in RNG manipulation, otherwise it would be a joke...as in "Push Up to Win!". You can quickly tell that this game is optimized, by not having to backtrack, which is a virtual impossibility for a human. So, I manually controlled RNG like I do for many other games on the C64. Just press keys, and you get different results.

Human Comparison

This video proves how a human suffers in trying to get to the end destination.

ThunderAxe31: Claiming for judging.
ThunderAxe31: Impressive compared to human attempts! Accepting.
fsvgm777: Processing.
Last Edited by fsvgm777 on 8/1/2023 7:10 PM
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