Submission #7595: ThunderAxe31's PSX Time Crisis in 11:01.31

Sony PlayStation
baseline
(Submitted: Time Crisis (USA).cue USA)
BizHawk 2.8.0
39564
59.827155296667364
14452
PowerOn
Submitted by ThunderAxe31 on 7/16/2022 2:12 PM
Submission Comments

Game objectives

  • Emulator: BizHawk 2.8
  • Core: NymaShock
  • Input device: GunCom
  • Goal: beat the game as fast as possible (aka """"any%"""")
  • Aims for in-game time

Tricks

  • The faster the enemy disappear, the faster you advance to the next wave or room.
  • Shoot an enemy on the top of the head to make them disappear faster.
  • Shoot an enemy three times to make them disappear even faster.
  • Reload the gun magazine multiple times to manipulate RNG and get different enemy spawns.
  • In some rooms, shooting extra shoots speeds up the game by a frame each, only for real-time though.
  • While keeping in mind all of the above, find the optimal order in which shooting the enemies and reloading.

For the publisher

  • Please use this movie for the extended inputs.
  • Please make the crosshair invisible. PSX > Settings > Crosshair 1 > 16777216
  • Please make an alternate encode that removes the screen flashes.

feos: Claiming for judging.
feos: Added cycle count to the movie (by resaving it at the end), this should fix the detected duration too.
feos: Great run, every room is faster than the record I could find, accepting.
Spikestuff: Flashing Lights proceed with caution.
Puts on sunglasses,
These aren't going to help during the Publication process.
Last Edited by ThunderAxe31 on 9/19/2022 5:05 PM
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