Submission #740: pom's NES Super Mario Bros. "warps" in 04:59.93

Nintendo Entertainment System
(Submitted: Super Mario Bros)
warps
(Submitted: Super Mario Bros. (JU) (PRG0) [!].nes USA,PRG0)
FCEU 0.98.12
17996
60
7
Unknown
pom
Submitted by pom on 7/6/2005 4:13 PM
Submission Comments
Bisqwit: I'm submitting this movie on the behalf of Pom.
This is a new record of Super Mario Bros, made in VirtuaNES but converted to FCEU's FCM format.
How it compares to existing movies:
which movie Input-end at frame# Axe hit at frame #
Pom's previous movie 17978* 18000*
Phil's unpublished movie 17979 17997
This movie 17974 17996
(*= Comparable timing. Subtract 2 frames to get Famtasia timing.)
(Input-end refers to the frame when all buttons are released, not movie-end.)
It was made by Pom soon after he discovered about Phil's unpublished movie, but Pom thought the improvement is too small to be worth anything. However, apparently his opinion changed :)
Note: You may notice that some levels are not played as fast as they could be. This is because of the 21-frame rule inherent in the Super Mario Bros game. The rule means that completion times of all levels (except the last one) are rounded up to the next 21-frame boundary, regardless of the exact time.

NesVideoAgent: Hi! I am a robot. I took a few screenshots of this movie and placed them here. Here goes!

Last Edited by on 1/1/2022 6:13 PM
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