In this TAS, I use save corruption and direct memory manipulations to skip all the game and go directly to the end. There is some graphical glitch because the memory is heavily corrupted and modified by this glitch.
Game objectives
- Emulator used: BizHawk 2.8 (x64)
- Trying to finish the game the fastest way possible with the most efficient glitches know.
Comments
If you want to know more about save corruption, you can check https://glitchcity.wiki/SRAM_glitch for more information and for direct memory manipulation, you can check https://bulbapedia.bulbagarden.net/wiki/Arbitrary_code_execution
Other comments
If you want to see what's possible with memory manipulations, you can check this run https://tasvideos.org/3358M by MrWint where he “play” with the hardware limits to make a really beautiful video.
CasualPokePlayer: Hello and welcome to TASVideos!
I'm cancelling this run with reasons outlined here: Forum/Posts/512622. Better luck next time!