EDIT : I recently made TAS of the full version and have posted it as a user file down in the page. Judges, please verify that one.
- Emulator used : BizHawk 2.7
- Game : Ultimate Frogger Champion
- Branch : 100% (only 5 levels are present)
- My Encode : https://youtu.be/xHl4VefJ8Ss
- Glitch : I stayed on poison water and some other obstackles for several frames. It can be due to two causes - due to immediate movements of frog or it depends on framerule kind of system in game.
- Original TAS time : 47.937*
Old explanation for the demo version below :
Hello!
I made this TAS using BizHawk 2.6.2 in the TAS Studio.
There's not enough information about this TAS to explain, it is just tapping buttons too fast so that it can reach the goal.
We have to fill 5 goal spots by placing the frog in that pit.
Its only one level because I don't like paying for games (I'm a school boy), hence, Demo Only. It is a fan game, can be viewed on : https://youtu.be/oYR1e0oycN4
There's also a slow motion for this TAS I've published on YT : https://youtu.be/7cikbqZuNlA
feos: Claiming for judging.
feos: Replaced the movie with a full version.
feos: As discussed in the thread, this game has a little bit more TAS potential, and it's short enough to afford easy route testing.
The main thing I noticed is how much leading the frog to a different slot can save. I entered level 4 with only 15 frames saved, used whatever slot ordering looked intuitive and reduced my improvement to like 4 frames due to waiting. Then I swapped the last 2 slots and saved 200 frames with little to no effort. Another thing is really getting at the very edge of a platform so you can jump in the new moving platform sooner.
Rejecting for now, and hoping to see my test times beaten!