Submission #7086: Dacicus's DOS Sorry Ass in 05:07.73

DOS
baseline
(Submitted: SORRYASS.IMA unknown)
libTAS 1.4.1
18464
60
31
Unknown
! Version info: 

libTAS version: 1.4.1

! Annotation info: 

{{Created with libTAS 1.4.1 and the TASVideos v17_13f53a2 branch of PCem.

OS: Tiny Core Linux 11.1 64-bit running in VMWare.

Extensions: alsa, aterm, ffmpeg4, file, flwm, graphics-5.4.3-tinycore64, qt-5.x-all, tar, wxwidgets, xf86-video-vmware

SORRYASS.IMA has the following properties: Size 368 640 bytes, MD5 9eba07c29fd17a45ecfef086b23822fb, SHA1 70184936827e5d1a53aaf53380fc082916e8bb3e

To get sound working, create a file called .asoundrc in the home directory with contents: pcm.!default "hw:0,0"

You need ROM files for the IBM PC.  Also need mda.rom for the MDA graphics card (PCem readme is wrong when it says this is not needed).

Set up a PCem config with CPU 8088/4.77 , FPU None, Memory 64 KB, Synchronize time to host clock checked, CGA graphics, No sound, FDD1 5.25" 360k and no other drives.

In libTAS: Input -> Uncheck Mouse support

libTAS game executable: /path/to/pcem

libTAS command-line options: --config /path/to/pcem_machine.cfg --load_drive_a /path/to/SORRYASS.IMA}}
			
Submitted by Dacicus on 4/2/2021 6:41 AM
Submission Comments
While driving the roads of New Mexico, California, or even Eastern Europe, you may find your way blocked by a pace of donkeys. The question is whether Bill Gates had such an experience. Odd question, you say? Well, what else would cause someone to write DONKEY.BAS? Perhaps that question will never be answered. We do know, however, that Gates's game inspired a tiny tribute for the IBM PC's 35th anniversary: Sorry Ass. Now you can experience the thrill of swerving to avoid tens of donkeys on your very own x86 PC. It being a PC booter, the operating system is optional! Just write the disk image to a blank floppy you have sitting around and--what do you mean, What's a floppy?? No time to explain, there are only minutes of 2021-04-01 left in YouTube's time zone. Just watch this glorious encode:
High-quality headphones are a must to properly enjoy the soundtrack.

Samsara: not the first time i've said that today
Samsara: thinking emoji Passing over to feos.
feos: Thanks! Judging...
feos: This game is an autoscroller, so you reach the end at the same time as long as you switch the lanes on time. You move upwards a little bit after every new donkey/ass that you dodge, which leaves you a little less time to react to the next one, but it resets after each new point you score. So across all levels, the difficulty isn't increasing. And it's basically a timed game. So it's too trivial of a game, and too BASIC to even speedrun.
Additionally, it's a somewhat obscure port, compared to the original game, and it's inferior because it doesn't have the windows informing you that "Donkey loses!", and about the game end after 10 points. But even the original game won't be acceptable due to the same gameplay problems.
Rejecting.
Last Edited by adelikat on 11/6/2023 1:49 AM
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