Submission #6451: MESHUGGAH & AIVV73's NES The California Raisins: The Grape Escape in 04:15.83

Nintendo Entertainment System
baseline
(Submitted: California Raisins, The - The Grape Escape (U) (Prototype) [!].nes USA)
BizHawk 2.3.2
15375
60.0988138974405
43500
Unknown
Submitted by AIVV73 on 7/12/2019 4:22 PM
Submission Comments
TAS of unreleased The California Raisins: The Grape Escape prototype on the harder difficulty.

Game objectives

  • Emulator used: BizHawk 2.3.2
  • beat game on difficult
  • beat RTA wr (RTA timing would be 4m12s)
  • moonwalk
  • kill tasty things

Comments

This is improvement of old movie by 2146 frames.The frames are saved at jungle stage by using new route (falling down instead of going right)
fun fact: this movie syncs on mesen

ThunderAxe31: Judging.
ThunderAxe31: Movie file replaced for a more accurate re-record count.
ThunderAxe31: Un-claiming.
feos: Judging...
feos: The part of this run that's new and saves so much time isn't too optimal, as seen in this movie that spawns the corn boss 16 frames faster due to slight movement tweaks.
However the current publication belongs to Vault, and this movie is going there too. And there is a Vault clause that allows some sub-optimality if a new skip has been discovered, because speedrun records are the main purpose of Vault:
  • "In rare cases, there will be a sloppier movie that is faster than a more optimized movie due to the use of a major skip discovery. In this case, the faster of the two movies is preferred."
I double-checked with admins that the clause is accurate and I understand it correctly, hence I'm relying on it here.
MESHUGGAH displayed interest in improving this submission, but I tried contacting him and couldn't.
Dacicus: Processing...
feos: Fixed ROM hash in the movie.
Last Edited by adelikat on 10/31/2023 11:54 PM
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