Duck Hunt needs no introduction. Just shoot, shoot, shoot.
Game objectives
- Emulator used: BizHawk 2.3.1
- Maximum kills in fastest time
- Forgoes glitches
- Forgoes luck manipulation
- Forgoes speed/entertainment trade-offs
- Completes "kill screen" level
Comments
100 levels (1 thru 99 then 0)
Other comments
Happy April Fool's Day
feos: This game is too trivial to competitively TAS. It is not a superplay puzzle to look at a memory address and press the button the frame before it changes, once, a hundred times, or a billion times. It's not an achievement to always be able to press this button optimally, if a movie doing this can be generated within 30 minutes..There's no TAS value in an hour long run if 2 people can independently have known-to-be-optimal movies that even have the same length.
I should say that of course a TAS of this game quite boldly stands out from unassisted play where a human requires to see the duck and is unable to guess where it spawns behind the bush. But I still can't agree that the current publication was worth accepting, because of how easy it is to push this game to its limits, and there's no entertainment in the result, as the rating shows.
Given the above, it doesn't make sense to accept yet more movies of this game that do the same thing for a longer amount of time, even if we want to see the kill screen. Yet this movie only plays one mode instead of all 3 that the current publication does.
The first round in this movie has the same length as in the existing publication. If you can manage to improve the latter, by all means make a new submission. Until then, rejecting for boring gameplay coupled with game triviality, which makes it ineligible for both Moons and Vault.