Submission #6146: lexikiq's Linux Order of Twilight in 00:47.23

Linux
baseline
(Submitted: Order_Of_Twilight.love any v1.1)
libTAS 1.3.1
2834
60
446
Unknown
! Version info: 

libTAS version: 1.3.1

! Annotation info: 

{{Created on Arch Linux (kernel 4.18.16), verified on Ubuntu 18.04 (kernel 4.15).

Tested on a x86_64 computer with 64-bit installations of relevant programs.

Dependencies: LÖVE 11.1 and Order of Twilight 1.1

Install LÖVE 11.1 (Ubuntu 18.04):
sudo add-apt-repository ppa:bartbes/love-stable
sudo apt-get install love=11.1ppa1

Download Order of Twilight from https://github.com/Stabyourself/orderoftwilight/archive/1.1.zip

Extract the folder inside to a directory, such as ~

Default libTAS (1.3.1) settings are sufficient for running the TAS. Just set the game executable to /usr/bin/love and cmd-line options to ~/orderoftwilight-1.1}}
			
Submitted by lexikiq on 11/11/2018 5:10 AM
Submission Comments
Order of Twilight is a My Little Pony game created for a 48-hour programming competition. You play as the dreaming pony Twilight and must complete 12 screens worth of content to clear her mind of chaos. The main feature of the game is the spell system, which allows you to perform magic abilities. These abilities include rotating gravity, teleporting, and creating cubes.

Game objectives

  • Emulator used: libTAS 1.3.1
  • Completes the game pretty quickly
  • Beats many screens in unintended ways

Comments

While this run initially seems like a simple puzzle platformer, it quickly becomes a rush to teleport to the end of the screen. The teleport spell allows you to teleport a large distance forward in whatever direction you are facing. It lets you go through walls and a tile or two above your current position if a tile is in your way. Another commonly used spell is the gravity rotation one which is used whenever we need to move somewhere quickly but don't have room to teleport. These spells are entered in through specific combinations of the arrow keys and can be quickly entered by pressing multiple keys on one frame.

Screen comments

Screens 1 & 2

The run starts as a simple run to the right until we unlock the fourth spell slot which allows us to super jump and teleport.

Screen 3

Since we have not yet unlocked the gravity rotation spells, we instead create cubes which give us enough height to teleport onto the hill and to the end of the screen.

Screen 6

Here we unlock the sixth spell slot which is immediately used to flip Twilight's gravity upside down. We then flip sideways which interestingly conserves our falling momentum and lets us keep this falling speed through our next few teleports, although this winds up forcing us to wait for a few frames to teleport near the end so we don't fall into the void.

Screen 7

The "diamond dogs" prevent us from teleporting, even when we use the invisibility spell which prevents them from hurting us, so we turn sideways to get above the dogs and teleport away.

Screens 12 & 13

Finally, we use a complicated amount of gravity rotations and teleports to get to the end of the level without falling into any of the spikes. We then obtain the final two spell slots and end input after entering the "???" spell. Twilight awakens with her friends on a sunny day, as the cutscene we skipped at the beginning of the game predicted. She immediately proceeds to perform flips in the air, just like anyone else would do after clearing their mind of chaos. I presume this makes sense to people who have watched the show.

Other comments

Special thanks to Maurice for porting his game to LÖVE 11.1 for better libTAS support :D

feos: Despite what the first screen suggests, this movie was quite cool, the audience agrees. Accepting to Moons. I have the avi dump if anyone feels like publishing it within 2 weeks.
Stovent: Processing...
Last Edited by adelikat on 10/28/2023 8:38 PM
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