Submission #5484: zggzdydp's SNES Super Adventure Island II in 41:55.16

Super Nintendo Entertainment System
baseline
(Submitted: Super Adventure Island II (U) [!].smc USA)
lsnes-rr2-beta23
151158
60.0988138974405
38878
Unknown
! LSMV begins from dirty SRAM
Submitted by zggzdydp on 4/27/2017 3:28 AM
Submission Comments
The run is 10844 frames (180.7 seconds) faster than the published movie. Emulator used lsnes-rr2-beta23.
The game play much like the published movie, I changed some route and used a few new strategies.
Improvement:
For BoaBoa island, I found a shortcut that took damage by enemy, it skiped quite a lot part in the stage and saved much time.
For PukaPuka Island, I explored the warp room in first round. Later, I used magic to warp here in second round, which is much faster than coming here from SalaSala island.
At most end of each stages, I saved the game and restarted to avoid the long conversation. Except HiyaHiya island, because it's slower than keeping the conversation in this stage. And unfortunately, it can't open menu at the end of last stage.
Finally I got 5 magic bottles, I used feather magic after got every spells, instead of let the hero die.
Additionally, I optimized details in the over run.
Edit: cancelled due to improvement
Last Edited by ThunderAxe31 on 5/10/2018 8:13 PM
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