This is an improvement over the previous movie by about 1.5 seconds thanks to optimization of movement during the pool cutscene skip, as well as the use of the inventory glitch to skip through the crate (instead of pushing it out of the way). Thanks to the guy at niconico for finding these; I'm not sure why I didn't think to test them earlier.
Hopefully this will be the final update for any%? There is still the possibility of lag reduction, I suppose.
Fog: Judging.
Fog: Nice minor improvement. Accepting as an improvement to the previous publication.
Spikestuff: NOW ARE YOU SURE THAT YOU'RE 100% DONE? Publishing.
some time passed after publishing this movie
Ok, published Clock Tower... again. Now to see what else is the- YOU CAME BACK?! OH NO! OH NOOOOOOOOOOOOOOOOOOOOO!
some time passed after publishing this movie
Ok, published Clock Tower... again. Now to see what else is the- YOU CAME BACK?! OH NO! OH NOOOOOOOOOOOOOOOOOOOOO!