Submission #5401: fsvgm777, ruadath & TaoTao's NES The Quest of Ki "warps" in 02:27.51

Nintendo Entertainment System
warps
(Submitted: warps)
(Submitted: Quest of Ki, The (Japan).nes JPN)
Bizhawk 1.11.9
8865
60.0988138974405
10813
Unknown
Submitted by ruadath on 2/22/2017 1:07 PM
Submission Comments
50 frame improvement to fsvgm777's run of this game through optimizations of jumps in several places. Most of the improvement comes in the form of a quicker stage 58 and ending the input earlier on the final "level," but several other stages had 1 frame improvements. I left fsvgm777 as an author of this movie since she put a lot more work into this run than I did (and I used heroriginal movie file for edits as well); I'm not sure if I need to add her anywhere else on the submission to give credit, but let me know!

Game objectives

  • Uses warps
  • Uses a game restart sequence
  • Genre: Platform

Stage by stage comments

Floors 41, 55, and 59

Made a 1 frame improvement in each of these stages

Floor 58

Optimized positioning for the two main jumps (one for the orb, the second to get to the door) by hanging as far away from target as possible and then moving toward the target as soon as possible to obtain maximum velocity. This was roughly a 20 frame save

Floor 60

Assumed a minimalist approach in doing only what is necessary to trigger the cutscene. I saved a little under 30 frames here by ending the input early

feos: Delayed, waiting for possible improvements.
feos: Replaced movie with the file provided by fsvgm777, that has the proper header and sync settings, and input log identical to TaoTao's improvement.
feos: I have no reason not to accept this improvement over [2900] NES The Quest of Ki "warps" by fsvgm777 in 02:28.69. And I have no reason to downgrade this to Vault, even though it has only one vote. The previous run has rating a bit above the general Vault borderline, and it's quite solid at that, and this run is similar, so accepting to Moons.
Spikestuff: Publishing.
Last Edited by fsvgm777 on 11/3/2023 12:44 PM
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