Submission #5109: biggyboy & usedpizza's NES Cosmo Police: Galivan "game end glitch" in 03:03.56

Nintendo Entertainment System
game end glitch
(Submitted: game end glitch)
(Submitted: Cosmo Police Galivan (Japan).nes JPN)
FCEUX 2.2.1
11032
60.0988138974405
3879
Unknown
Submitted by biggyboy on 5/4/2016 1:06 AM
Submission Comments
My improved version (994 frames faster) of the original movie. Going below 3 minutes might be possible with improved planning and better understanding of damage boosting.

Game-end glitch description

The glitch is performed in the "Area 1-1" portion of the 1st stage, during the transition off of the first elevator. While on the elevator, Down+A is held as you transition back up again from the bottom screen (RAM address: 0x200 to 0x00EC), causing your character to fall out-of-bounds into a glitched area of the map. Entering and landing in this area causes the game to execute the ending.

Noxxa: Judging.
Noxxa: Accepting as an improvement to the published movie.
feos: k
Last Edited by adelikat on 10/16/2023 3:51 PM
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