And now there's 3 Spikestuff TASes on the workbench, and they're all fighting games with a possibility that a ringout can be done.
- Difficulty: Not Easy
- Manipulates something
- Underwater fighting at Atlantis
Why does the underwater part look sluggish?
Underwater, punching, everything is slower, knocking Dural just takes a bit longer, and I wanted to do the Bonus fight instead of leaving dead input (You still get credits losing to Dural).
Spikestuff: I'll be back. :V