Submission #4201: Spikestuff's PSX Bishi Bashi Special "Time Trial, maximum score" in 05:11.57

Sony PlayStation
Time Trial, maximum score
(Submitted: Time Trial, maximum score)
(Submitted: Bishi Bashi Special (Japan) [SLPM-86825].bin JPN)
PSXjin 2.0.2
18694
60
3029
Unknown
Submitted by Spikestuff on 3/1/2014 9:53 AM
Submission Comments
Remember This TAS?
Well I do... because I used the wrong bios and now it's time to do it all again.

The Stuff:

  • Bios: SCPH1000 (NTSC-J bios)
  • Hardest Difficulty
  • Goes for in-game time
  • Aims for maximum score
  • VAULT BABY!

00085FBC (2bytes) was used to figure out how long each level took, be mindful as it carries over depending on the level.

Level Comparison

LevelOLDNEW
Blaster Soda Race4.764.76
Shark Jumper1.301.30
Mega Speed Race33.4333.35
Burst the Balloon1.401.29
Race or Fall33.4333.35
Spaceship in Warp Phase9.159.36
Building Climber3.743.80
Facial Slot Machine0.830.83
Totem Shrinker0.740.72
Now I know my ABCs0.520.58
Jump for the Meat4.674.67
Total90.6990.67
You read that right 90.67 the game actually gets confused and says 90.69 at the end.

Level Comparison Frames

The comparison works from seeing the stage until the words Finish show up... it's weird I know but all the stages have it.
LevelOLDNEWSAVE/LOST
Blaster Soda Race535535-
Shark Jumper184184-
Mega Speed Race21852180-5
Burst The Balloon517510-7
Race or Fall20152007-8
Spaceship in Warp Phase551560+9
Building Climber522526+4
Facial Slot Machine268268-
Totem Shrinker228218-10
Now I know my ABCs152165+13
Jump for the Meat451451-
Total76087604-4

Time Progress:

This TAS took a longer time to complete I created 12 versions (4 were pretty much the same so I'm not counting them). Out of the 12 versions this was the fastest one for in-game time.

Your start is slow when changing to Hard.

It is... and isn't. In order to get the best round I have to wait 16 frames in order playing so I use the most unoptimal button presses then continue in to the TAS.

You have slower rounds than the previous TAS. NO VOTE.

This is true, but like the previous TAS that had slower rounds to the full TAS which was made and the 6th and 7th levels had the most optimal input yet both gain time.

Car Level:

The car level is now more optimized, I am unable to optimize this any further unless I switch difficulties from Hard to Normal but this TAS is built for HARD.

Previous TASes:

[dead link removed] European Version with an ingame time of 101.34 (4:55) on Normal Difficulty.
Japanese Version with an ingame time of 92.38 (5:10) on Normal Difficulty.
Japanese Version with an ingame time of 90.69 (5:13) on Hard Difficulty.
This uses the Japanese Version and has an ingame time of 90.67 (5:11) on Hard Difficulty.

My vote is Meh, I don't know how to make it entertaining so I attempted in the only level I could and that's that.

feos: Fixing the movie header, and also judging...
feos: Accepting as an improvement to the existing run and publishing...
Last Edited by adelikat on 10/9/2023 4:31 PM
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