Submission #4107: nEilfox's NES Bionic Commando in 13:27.49

Nintendo Entertainment System
baseline
(Submitted: Bionic Commando (U) [!] USA)
FCEUX 2.2.2
48529
60.0988138974405
1016
Unknown
Submitted by nEilfox on 11/7/2013 6:24 AM
Submission Comments
Hello Everyone! This is my first TAS and my first submission here in English, maybe there are some mistakes but please don’t care. 2 months ago, after I first watched TAS movie, I was very interested in. I started taking TAS and today I finally finished my first tas-- Bionic Commando. These are my statistics about this run.
Area Frames
saved
Comments
5 0 No frames saved but I changed the method to enter the room, just for more entertainment.
3 1 I controlled better falling down and saved 1 frame.
6 0 At the first moving action I improved the method to enter the room, though I saved 7 frames but unfortunately lost all of them in boss room.
10 16 At first I lost 3 frames on purpose, in order to change character’s position, result in saving 19 frames after that, improved in passing through 2 layers of board and fighting paratrooper robot.
11 5 This will be my most improvement that I changed moving method and hanging method to save a lot, but after I entering the boss room, the generating laser on the top changed its position, I have to find other method to fight it, total saved only 5 frames.
12 5 I try to change the method to pass through second electrospark section but no time saved. At the last of running for his life I pressed down on the second last board to escape without waiting.
I think I made not very well because the improvement is small. But Aglar, Phil, Cardboard and JXQ done very well, and without their TAS I can’t finish this one. Thank them.

FractalFusion: Formatted the page and removed the branch name; any% is default.
Noxxa: Judging.
FractalFusion: Restoring a couple edits that were lost during edit collisions.
Ilari: Restored processing messages.
Last Edited by ThunderAxe31 on 12/15/2021 6:57 PM
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