Submission #4019: got4n's GBC Rayman 2 in 25:35.66

Game Boy Color
baseline
(Submitted: Rayman 2 - The Great Escape (E) (M5) [C][!].gbc Europe)
BizHawk 1.4.1
91721
59.7275005696058
4336
Unknown
Submitted by got4n on 7/20/2013 7:00 AM
Submission Comments
  • Game Objectives
  • Finish game as fast as possible
  • Use glitches.
  • Allow left+right down+up
I optimised at maximum this TAS.
Rerecord count is very low becauseit was vba movie at start with about 30k rerecords but had to copy all input so normal for the date too.
I used double jump glitch which is by:
When falling, for some frames, you can jump then by autofiring A you can make another jump. It's a very heavy glitch to shortcuts.
Another glitch used (but rarely works/useful)
walking on water, when autofiring A, sometimes Rayman can walk for a limited time. then you have a precise frame to jump for making another walking on water. i used it one time.
And another which not work on every platform a corner boost. Make gain 1 frame by using.
well, nothing to say now :P (watch whole run :D)

feos: Accepting for Vault and publishing...
Last Edited by adelikat on 10/5/2023 11:03 PM
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