Tiny Toon Adventures 2: Trouble in Wackyland
Game objectives
- Emulator used: FCEUX 2.2.1
- As fast as possible
- Take damage twice to save time
- Beats existing run
Comments
I started this TAS not realizing how many autoscroll levels are in this game. I came up with a few tricks to shave time off of the already posted previous run. More time could probably be saved on the bumper cars, but I'm pretty satisfied with everything else.
Stage by stage comments
Roller Coaster
Not much to say about this one. Shaved a few seconds off with some creative jumping. Walking off the edge of the platform will let you jump in mid-air. I should note that the roller coaster keeps you leashed to a certain area around the platform. Also, the third platform that you switch to doesn't exist until the second platform reaches a certain part of the track.
Bumper Cars
This level is the reason for most of my rerecords. Horrible controls. Horrible hitboxes. Horribly frustrating.
Train
Literally no way to save time here. Watch Hampton hump his way across the top of a train.
High Speed Log Ride
Most of my improvement over the old run came from this level. It's difficult, but possible to skip a sizable section by jumping over the water to a lower log, but it has to be frame perfect.
The Fun House
I'm very satisfied with how this section went. Thanks to Yunshui for pointing out a shortcut.
feos: Judging...
feos: Delaying the submission, waiting for more improvements.
feos: Replacing the file with an improved version, and accepting for Vault to obsolete [2154] NES Tiny Toon Adventures 2: Trouble in Wackyland by Yunshui in 13:59.10. Can't publish it right now though.