Improvement of 480 frames of my first TAS of Lucky Luke [2270] GBC Lucky Luke by TheKDX7 in 24:20.47
Mexico City - 101 frames lost (more accurate emulation)
Stagecoach - 12 frames lost (more accurate emulation)
Painful Gulch - no change
Train - 23 frames lost (more accurate emulation)
Saloon - 78 frames gained (actual improvement)
The Prairie - 3 frames gained (actual improvement)
Buffalo - 18 frames lost (more accurate emulation)
Ranch - 46 frames gained (more accurate emulation)
Rapids - 19 frames gained (more accurate emulation)
Cheyenne Mtns - 303 frames gained (big improvement)
Tornado - 28 frames lost (more accurate emulation)
Jail - 209 frames gained (actual improvement)
Game objectives
- Emulator used: vba-rerecording-svn232-win32
- Aims for fastest time
- Take damage to save time
- Uses the hardest difficulty
- Uses no password
- Genre platform
Improvements
I do not know exactly the number of frames which I gained in every level but I can say to you which was improved compared with the old TAS.
Mexico City
Nothing changed.
Stagecoach
Nothing changed.
Painful Gulch
Nothing changed.
Train
Nothing changed.
Saloon
First improvement: In the old version I lost my second heart because of the mouse, maintaining I them lost in an explosion what made me gain some frames.
Second improvement: Instead of hanging on twice on the scale, I catch the floor.
The Prairie
Old version: (Saloon) 1 heart lost because of a mouse.
Old version: (Prairie) 2 hearts lost because an explosion and a snake.
New version: (Saloon) 2 hearts lost because of the explosions.
New version: (Prairie) 1 heart lost because an explosion.
Buffalo
Nothing changed.
Ranch
Nothing changed.
Rapids
Nothing changed.
Cheyenne Mountains
I managed to get through certain explosion, what was the biggest improvement compared with the old version.
Tornado
Nothing changed.
Jail
A little more precise movement.
Suggested Screenshot.
60838
Enjoy
feos: Accepting this improvement and publishing to the Vault.