Submission #3515: RachelB's Wii The Legend of Zelda: Twilight Princess "glitched" in 00:22.65

Wii
(Submitted: Legend of Zelda, The: Twilight Princess)
glitched
(Submitted: glitched)
Dolphin 3.0.378
1359
60
412012
Unknown
RZDE01_Twilight Princess.iso
USA
Submitted by RachelB on 3/31/2012 5:14 PM
Submission Comments

Game objectives

  • Emulator used: Dolphin 3.0-378 more-save-fixes
  • Starts from saved state or SRAM.
  • Reaches credits early.
  • Gets the best ending.
  • Overflows buffers.
  • Yo dawg, i herd you liked emulators so i put an emulator in your emulator, so you can emulate while you emulate.

Comments

This run uses a simple buffer overflow exploit. It uses a save file, which can be found here that has been edited to replace Epona's name with a short program. When Epona's name is read from the save file, the game crashes, and executes this program, which will load boot.dol from the wii's sd card. In this case, boot.dol is the wii port of snes9x, which can be found here. Once snes9x gx is loaded, i simply select Kirby's Avalanche, and hold right+L on controller 1, and left+R on controller two, which will instantly trigger the credits of Kirby's Avalanche.

NitroGenesis: Astounding. All the no votes prove the viewers love it. Accepting for publication. Changed game name, now this April Fool's submission can have dignity.

Nach: At the author's request, replacing the submission file with a faster one.

Nach: This is a well known exploit. Nothing technically is being done with TAS tools here. It's cute, but just demonstrating exploitation of a glitch on its own is not publish worthy. Rejecting.
Last Edited by adelikat on 9/26/2023 2:42 AM
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