Game objectives
- Emulator used: desmume-0.9.7 and Advanced Bus-Level Timing OFF
- Aim For Fastest Time
- Abuses Programming Errors
- Use Warps
- Use Multiple hits
- Manipulates luck
- Takes Damage To Save Time
- Uses Game Reset Sequence
About the Run
- This is an improved version of Submission #3170
All the tricks and glitches used in this run can be found here: #2255: arukAdo's DS Castlevania: Portrait of Ruin in 11:40.35
An improving point
- Fadeout lug shortening of the beginning and the highest floor
Since the random number became good by this, "Short Sword" equipment was also optimized.
- Optimization of shopping
sell "Tome of Arms 1" and buy "Tonic"*4 and "CASTLE MAP1." The necessity that this takes "Head Guard" was lost.
- Change of the enemy who Attack for LVUP. Route change accompanying it
The enemy who attacks is changed into "Final Guard"*4 from "keremet". This one is synthetically quicker although one upper level which it becomes impossible to take "Double-jump" and suffers troubles by "Death" Battle also falls.
Special Thanks
- arukAdo: The route of "Final Sword" version TAS Submission #2513 which he made is the origin of this TAS.
- gocha: I was allowed to refer to a memory address list. Moreover, it is the direction first solved in "Multiple hits Glitch". More than half of this TAS is made of his distinguished services.
- hellagels: It taught that item buy had a mistake.
Author's Encode
- NicoVideo (Account necessary)
Dooty: Accepted. Although it's still not easy to tell exactly what's going on most of the time, and this is a good thing, the new route made it much cleaner than your previous run.
ledauphinbenoit: Processing...