Submission #299: Walker_Boh's NES Wrath of the Black Manta in 10:36.60

Nintendo Entertainment System
baseline
(Submitted: Wrath of the Black Manta (U).nes USA)
Famtasia 5.1
38196
60
2514
Unknown
Submitted by Walker_Boh on 8/31/2004 1:55 PM
Submission Comments
Ninja time again. It´s improved pretty much.
Truncated pointed out some mistakes I did and I wasn´t happy about those. Even though the game looks pretty simple, and it is really, it´s hard to make things good and fast. Mostly because the controls. They are a bit clumsy and you have to judge when you can use the shadow magic for best result.
Anyways, in my previous version I didn´t take damage because I thought it was useless in a game like this. Well, screw energy. Most of the time improvement comes from the bosses. I think I killed almost every boss a bit faster and also I takes damage at boss 1 and 3 to be able to kill them faster. I also fixed some minor stuffs, mostly jumps that could have been done better, and now they are.
About the story again ;) You are a pretty cool ninja that decides to clean up in the drug world. And some bad guy has kidnapped a few kids, which I don´t have time to save =) Poor bastards.
Hmm, stuffs happens for a reason. For example: I don´t stand as close as possible to the robots (forth boss) because then I would knifed them and they would not have been hurt. I don´t knife the ninjas (second boss) more then needed because 1. It takes some time to knife em. 2. I couldn´t knife em because I was not in the right distance, and sometimes the ninja refuses to knife. Anyways, it´s a lot faster.
I think that was it.
Aims for fastest time
Takes damage to save time
Enjoy
/Walker Boh
Last Edited by sgrunt on 7/16/2011 9:22 PM
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