Submission #2844: GlitchMan's NES The Terminator in 06:52.77

Nintendo Entertainment System
(Submitted: Terminator, The)
baseline
(Submitted: Terminator, The (U).nes USA)
FCEUX 2.1.2
24807
60.0988138974405
11619
Unknown
Submitted by GlitchMan on 9/20/2010 12:58 AM
Submission Comments

The Terminator for the NES

Emulator Used

FCEUX 2.1.2-interim

Priorities

  • Aims for fastest time
  • Takes damage to save time
  • Abuses programming errors in the game
  • Manipulates luck

About the Game

This game was released in December of 1992 and it was based off The Terminator film. This is a side-scrolling platformer/shooter game where you play as Kyle Reese and you're trying to save Sarah Connor from the Terminator.

Glitches/Tricks Used in This Run

Whenever the character lands he pauses for about 9 frames (landing animation) then starts his walking acceleration over again. To prevent this I get the character to punch/kick at the right time before he lands to get rid of the landing animation.
Although running and jumping does get rid of the "jumping animation," the character can jump higher by standing still then jumping.
Taking damage on the left/right side of an enemy pushes him that direction.
When the character is jumping on the very edge of the platform he looks like he jumped on it but then he falls through, unless you make him jump while he's in that landing animation. In the level after the first two minibosses I was able to skip an entire section of that level by jumping on the far left platform (it's as close of a jump as you can make).
During the driving stages I luck manipulated the Terminator's vehicle (represented in blue) to move farther by firing at him but making my shot miss. If the shot actually does hit the Terminator he slows down. I also got a faster starting boost by ramming my vehicle into the Terminator's to get a greater velocity.
Another thing about this game is that lag plays a factor in whether or not the game will accept input in half the time than normal. That's why in the second driving stage I try to keep the Terminator off the screen when I'm making those sharp turns for optimized speed.

Manipulating Luck

There wasn't very much luck manipulation in this game other than turning the opposite direction for one frame so that a randomly spawning enemy doesn't appear.

Closing Remarks

This run was pretty easy to TAS. I enjoyed TASing this game and I like trying new games that haven't been TASed yet. I think this will be a great addition to the NES games list because of how much work has been put into this such as finding new shortcuts in this game and faster ways to physically progress through levels.

Flygon: Added YouTube module.
Flygon: Replaced YouTube module with HD encode.
Mukki: Judging...
Mukki: Rejecting due to bad game choice and lukewarm viewer response.Full opinion...
Last Edited by adelikat on 9/20/2023 12:14 AM
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