General info
Emulator/tools used
- VisualBoyAdvance 1.72 for rerecording v23
- TAS Movie Editor v0.12.1
- Some emulua scripts
Objectives
- Starts from a predefined save
- Aims for shortest input time
- Abuses programming errors
- Manipulates luck
- Uses warps
- No damage/death
I just improved previous version by 7 frames.
(Sorry, it seems that I had linked a wrong URL. I modified it.)
(Sorry, it seems that I had linked a wrong URL. I modified it.)
Movement tricks
cf. #2124: klmz's GBA Castlevania: Harmony of Dissonance in 11:13.12
I tried discovering a new movement like Julius's one that takes the place of sliding. But I failed.
Improvements
Until entering the castle
No improvements. Previous version is so solid that I could not improve there.
In the entrance
I saved 4 frames by using spin attack before whip-launch glitch.
While warping
Somehow I saved 1 frame in the clock tower.
In the previous room of Dracula Wraith
I saved 1 frame until getting on the elevator.
By the way, I manipulated luck while spinning.
Kischine-ryu Ougi!
I saved 1 frame by the luck manipulation.
No improvements. Previous version is so solid that I could not improve there.
In the entrance
I saved 4 frames by using spin attack before whip-launch glitch.
While warping
Somehow I saved 1 frame in the clock tower.
In the previous room of Dracula Wraith
I saved 1 frame until getting on the elevator.
By the way, I manipulated luck while spinning.
Kischine-ryu Ougi!
I saved 1 frame by the luck manipulation.
Thanks
Thanks to TASers of CVHoD, especially, pirate_sephiroth, Comicalflop, zggzdydp, Deign, and klmz, for pioneering and developing the amazing route.
And gocha's Lua scripts helped me to manipulate luck. Thanks, gocha.
ムッムッホァイ
And gocha's Lua scripts helped me to manipulate luck. Thanks, gocha.
ムッムッホァイ