Categories:
Platformer
Uses death to save time
Takes damage to save time
Youtube Video:
Part 1: http://www.youtube.com/watch?v=6Vqs8tIO99I
Part 2: http://www.youtube.com/watch?v=xnnR7_0wOhQ
This run is a savings of 8377 over the previous run. This game is a royal pain in the ass. I absolutely regret ever picking it up >< But after picking it up and realizing how bad the current TAS was I couldn't not do the run. My first wip made it through level 3 before I figured out the bunny hopping trick and had to restart the entire run. 31500 rerecords on such a simple game is because of how unfriendly this game is for TASing. I can't express how happy I am to never have to play this game ever ever ever again.
Level 1 (Frames Saved: 814):
Most of the frames saved here were from just optimization of the level. I also saved some frames by buying 1 less rocket from the shop and getting 2 coins without spending any frames. The coins to be used in level 3.
Level 2 (Frames Saved: 1068):
Here is mostly the same story as level 1, just a bunch of optimizations and a better choice in which hats to get.
Level 3 (Frames Saved: 1533):
I saved a massive amount of frames by doing 3 less mini-games and just obtaining all the necassary balloons while on the way to the end of the level. Also from not going over the ferris wheel but going under.
Level 4(Frames Saved: 1300):
I saved a lot of frames here by better choice of exit signs and by skipping the majority of the crocadile pond.
Level 5(Frames Saved: 3662):
Most of the frames saved on this level was because I manipulated Marge to be on screen to take away my radioactive rods. She's much quicker than Bart at taking them down to the basement. I also saved many frames by using death as a shortcut in 2 locations.
adelikat: Accepting for publication as an improvement to the published movie