- Is a demonstration
- Aims for fastest time
- Manipulates luck (a lot)
- Abuses programming errors (primarily shitty hitbox detection)
I won't be able to get an encode done in time for tonight, so you'll have to settle for the real thing. Sorry :/
I decided to do this little run as a belated April Fools sendoff. Snood was a total ripoff of Bust-A-Move freeware PC game that bore a very strong resemblance to the arcade puzzle game Bust-A-Move, and other games of its ilk like Puzzle De Pon. This free PC game was ported to various other platforms, usually handhelds. The Game Boy Advance version is a particularly butchered version of what was already a pretty mediocre game.
In this short demo, I complete all fifty of the stages in "time attack mode" in less than six minutes.
A few notes about the luck in this game:
- It is impossible to luck manipulate the two blocks you start with
- The third offscreen block is set on a roulette, alternating between the colours of all the blocks on screen. If you see me pausing for an unusual amount of time between shots, that's because I have to wait for the roulette. This is most noticeable in Level 33, you'll know it when you see it.
I had fun making this submission, and a happy belated April Fools Day to you all!
adelikat: Replaced submission file.
theenglishman: the new vbm is a slightly longer movie which establishes the real end (triggering the end cutscene). The final cutscene can only be triggered by pressing A after/during the final time bonus countdown.
theenglishman: the new vbm is a slightly longer movie which establishes the real end (triggering the end cutscene). The final cutscene can only be triggered by pressing A after/during the final time bonus countdown.
adelikat: Positive viewer response and nice fast pace. Accepting for publication.