Super Smash Brothers 64, Team Battle Time Attack Played on Mupen64 Re-Recording
Aims for: Highest kill count in 3 minutes, no damage
The run abuses luck to the fullest, however I didn't optimize this on purpose. What I hope to achieve with this submission is a concept which the community can compete against. Thus, to make it fun I am leaving this wide open for obsoleting.
So here is my concept:
Goal: Highest points in 3 minutes. (very simple, and very clear)
Rules:
Team Time Battle, 3 Minutes.
1 Player vs 3 CPU Level 9
You may only open their (the cpus) window once, so if you want to luck manipulate then you will need to.
Random Level
You may want to also luck manipulate here.
Kill Kill Kill
Highest points win, followed by frame count, then date of submission.
Frame count is: start of game -> Game Set frame
About this run:
This run is more of a unoptimized concept, and I hope the idea sparks the imagination of the community as I see some great potential with this game (am I the only one?)... I want you to beat it, so I can turn around and beat YOUR improvement.
Please vote fairly, and give constructive feedback on the concept... :)
- okaygo