Super Aladdin

  • Id: 1620
  • Platforms: NES
  • Abbreviation: superal
  • Display Name: Super Aladdin
  • Game Groups:
  • Platformer
  • Bootleg
  • Unofficial port

Publications

Super Aladdin is a pirated port of the Genesis version of Aladdin to the NES, containing only half the stages and loads of glitches.
While this run by TASeditor appears to be slower than the previous publication, it is in fact an improvement of 2619 frames, due to the discovery of new glitches and better optimisation (read the author's comments for more details). This is because the previous publication was played on NTSC, while this TAS was played on Dendy (or a famiclone, which this game was supposed to run on), which runs at ~50.007 FPS (like PAL, but with the sound pitch of NTSC, as is usual with famiclones).

To properly play back this movie in FCEUX, you need to set the region to Dendy (Config -> Region) after loading the movie, then play the movie from the beginning.
The baseline tab shows the default movie beating the game as fast as possible without any special conditions.

Game Versions

View
TypeNameTitle OverrideRegionVersionPlatformHashes
Hack Aladdin (SuperGame) (Mapper 114) [!].nes Other NES SHA1: 1A2565B9324440655B31F8E8FE19783C35DDD5C6
MD5: 90C0057E9176C48944ADDDEBB4D4C8F1
Unlicensed Super Aladdin (Unl).nes Other NES SHA1: 31ECCAD1B33E8F4BA8DFA319A6DF43A221FFBADC
MD5: FD52E92C00AEC413537B995C7AA66E74