Submission #1404: macK's NES Tom & Jerry in 10:07.37

Nintendo Entertainment System
baseline
(Submitted: Tom & Jerry (and Tuffy) (U) USA)
FCEU 0.98.12
36442
60
6208
Unknown
Submitted by macK on 12/26/2006 2:11 PM
Submission Comments
  • FCEU 0.98.15
  • Takes damage to save time
This submission is 1006 frames or 17 sek faster then my last.
1-1 -55 frames - totalt -55 frames
1-2 -86 frames - totalt -141 frames
1-3 +13 frames - totalt -128 frames
2-1 -15 frames - totalt -143 frames
2-2 -159 frames - totalt -302 frames
2-3 +14 frames - totalt -288 frames
3-1 -165 frames - totalt -453 frames
3-2 -69 frames - totalt -522 frames
3-3 -22 frames - totalt -544 frames
4-1 -96 frames - totalt -640 frames
4-2 -179 frames - totalt -819 frames
4-3 -13 frames - totalt -832 frames
5-1 -48 frames - totalt -880 frames
5-2 -110 frames - totalt -990 frames
5-3 -16 frames - totalt -1006 frames
Noticed that if jerry gets hurted/shots i the air, he can make a very small boost forward if you jump again. used in level 3-1 after being hit by the first leaf and 4-1 when jump from the nes controll to the vcr.
The last boss cant be manipulated so he still takes time :(
Enjoy

Truncated: Rejected because new tricks were found, see thread. You could have set it to cancelled yourself.
Last Edited by on 1/1/2022 6:13 PM
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