Submission #1327: pirate_sephiroth's GBA Castlevania: Harmony of Dissonance in 00:45.02

Game Boy Advance
(Submitted: Castlevania - Harmony of Dissonance)
baseline
(Submitted: Castlevania - Harmony of Dissonance (U) [!].gba USA)
VBA-rr
2701
60
7503
Unknown
Submitted by pirate_sephiroth on 10/30/2006 8:18 AM
Submission Comments
  • Recorded with VisualBoy Advance v1.72 Re-recording 19.3;
  • Abuses programming errors;
  • Uses warps to save time;
  • Aims for fastest time;
  • Uses SRAM to unlock a secondary character.
This game is not my favourite, because I like the Castlevania series, but I don't like whips. Fortunately, we have Maxim Kinshine, the ninja-like guy armed with his Stellar Sword.
In this run I used the "whip launch" glitch to get inside a wall, and then zip my way out of the castle.
Thanks to Ogreslayer, the guy who found the glitch.
edit: Cancelling it now to save 12 seconds!
Last Edited by pirate_sephiroth on 10/30/2006 11:23 AM
Page History Latest diff List referrers