Emulator: snes9xw-improvement9
* Use WIP1 Timing: ON * Allow Left+Right / Up+Down: OFF * Volume Envelope Height Reading: OFF * Fake Mute desync workaround: OFF * Sync samples with sound CPU: OFF
Aims for fastest time
Takes no damage, no death
I play with Takosuke (the octopus) using 3 speeds, 2-way, ripple and the 4 options. I also get all the bells than appear in yellow in order to get more score (and not to take advantage from them, such as becoming invincible with the green one).
adelikat: Rejecting due to lack of optimization. Though I doubt an optimized version will be publishable either.