Submission #1084: nitsuja's GBA X2 - Wolverine's Revenge in 13:57.28

Game Boy Advance
(Submitted: X2 - Wolverine's Revenge)
baseline
(Submitted: X2 - Wolverines Revenge (UE).gba USA)
VBA-rr
50237
60
43272
Unknown
Submitted by nitsuja on 5/15/2006 9:35 PM
Submission Comments
I finished this a little while ago, partly out of guilt from shooting down /*-'s run of this game, and mostly because making a run of this game would be easier than almost anything else I had planned to do. I'd been sitting on it until I have time to get involved in the site again (sorry for disappearing like that), but I don't know when that will happen so I may as well submit it now. It's 100 seconds faster than /*-'s run.
The main tricks for speed are dashing off edges and abusing the dive attack, and jumping on the first possible frame to maintain full speed. Left+right trick didn't turn out to be useful compared to other things. Wall climbing and kicking don't work in berserker mode which is why I stop using the dive attack or don't use berseker for some bosses. Some of the jumps made aren't supposed to be possible but have a 1 frame margin to work, including jumping on top of those snow barriers. Sabretooth isn't supposed to die in the chasing levels. In general this run makes the game look a lot easier than it is, even though it's not a really hard game. Those fights with the silver robots (shivas) were the hardest parts to do quickly.
  • emulator used: VBA 1.7.2 re-recording v17
  • aims for fastest time (on normal difficulty)
  • takes damage to save time

adelikat: good game, impressive TAS. Easy to accept this one.
Last Edited by on 1/1/2022 6:13 PM
Page History Latest diff List referrers