User Files from InfamousKnight

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#71714542897717494 - DESYNC

Need for Speed Carbon - Own the City.bk2
In 15:51.92 (57209 frames), 4 rerecords
192 downloads
Uploaded 5/26/2021 4:01 PM by InfamousKnight (see all 69)
After about 10 minutes, it desyncs...
Really hyped to see this get stable enough.
Its all I have for now. Once it gets stable, I will redo this.

#71676190581144093 - [DSHAWK] NFSC SYNCS

Need for Speed Carbon - Own the City.bk2
In 05:10.52 (18662 frames), 2 rerecords
192 downloads
Uploaded 5/24/2021 10:34 PM by InfamousKnight (see all 69)
Same thing done last time, except I used delta rewinder. It seems the desync witnessed last time was a frontend related and core.
So yeah, more successful sync test with melonds!
I'll try to beat this game like this. Its a good tas candidate

#71073407737314605 - Driver 2 mission 1 DESYNC

Driver 2 (USA) (Disc 1) (v1.1).bk2
In 03:59.89 (14379 frames), 0 rerecords
Game: Driver 2 ( PSX, see all files )
184 downloads
Uploaded 4/27/2021 7:03 PM by InfamousKnight (see all 69)
RAAAGGGGEEE!!

#70138588263730400 -

Vigilante 8 (USA) (v1.0).bk2
In 06:17.66 (22637 frames), 10 rerecords
Game: Vigilante 8 ( PSX, see all files )
218 downloads
Uploaded 3/16/2021 4:39 PM by InfamousKnight (see all 69)
FUN!

#70121409601405148 - Wipeout 3 elimenator mode!

WipEout 3 (USA)elim.bk2
In 02:10.43 (7818 frames), 2 rerecords
Game: Wipeout ( PSX, see all files )
208 downloads
Uploaded 3/15/2021 10:05 PM by InfamousKnight (see all 69)
Could be improved, the pods can easily be manipulated. I didn't do much of that.
Fun game for tasing.

#70117501915162555 - [DSHAWK] NFSC DS desync!

Need for Speed Carbon - Own the City.bk2
In 05:25.77 (19579 frames), 0 rerecords
2 comments, 217 downloads
Uploaded 3/15/2021 5:52 PM by InfamousKnight (see all 69)
After so many successful sync tests, I found one that desyncs!.. unfortunately I don't know how to consistently reproduce it. It desyncs on 3rd track which I suspecting it would. I had rewind enabled. I'm sure to fix it you just make a save state before the dropped input(or somewhere close to it) and just load and keep fighting with it until it syncs.

#70071203169436539 - [Saturn] Wipeout 2097 WIP

WipEout 2097 (1997)(Psygnosis UK)(EU).bk2
In 21:30.13 (77408 frames), 12 rerecords
Game: Wipeout ( Saturn, see all files )
208 downloads
Uploaded 3/13/2021 3:49 PM by InfamousKnight (see all 69)
It goes up to intermediate track 2 in challenge 1.
This game is a bitch to optimize.. The rerecord count is low because I use rewind.

#69938546069286202 - Wipeout 2097 Saturn Challenge 1%

WipEout 2097 (1997)(Psygnosis UK)(EU).bk2
In 14:47.73 (53264 frames), 6 rerecords
Game: Wipeout ( Saturn, see all files )
201 downloads
Uploaded 3/7/2021 4:27 PM by InfamousKnight (see all 69)
The rerecord count is low because I used rewind. The only reason why I made a save state was to instantly get back to work.

#66683873316799121 - FF7 Demake ATB

imaginaryATB.bk2
In 02:15.71 (8156 frames), 185 rerecords
1 comment, 283 downloads
Uploaded 10/12/2020 2:38 AM by InfamousKnight (see all 69)
The youtube video is a little out of sync with the audio because I didn't realize quicknes uses 60fps..
The funny thing was, it said to switch to NESHawk as its more "accurate" and when I loaded that, the sprites came in wrong lol. So you need to use QuickNES for this.
Its not entirely optimized, I'm sure it can be improved. At least all of Clouds deathblows connected. Very luck dependent battle

#66149460546040233 - Street racing sydicate

Street Racing Syndicate (Europe) (En,Fr,De,Es,It).bk2
In 02:21.16 (8431 frames), 1 rerecords
263 downloads
Uploaded 9/18/2020 1:01 AM by InfamousKnight (see all 69)
This game looks like a good game to tas. Although these games are very difficult to truly optimize, its still fun to tas. So I won't be submitting it.
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