Posts for sack_bot

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Post subject: sail puping
sack_bot
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Experienced Forum User, Published Author, Player (111)
Joined: 11/27/2011
Posts: 394
Location: Massachusetts
you know about sail pumping right? I will try this
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Post subject: hourgalass r-81....
sack_bot
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Joined: 11/27/2011
Posts: 394
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i cant work on it, hourglass has ishues here is my WIP http://www.mediafire.com/?4d3x7ejo41yd5b3
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sack_bot
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Joined: 11/27/2011
Posts: 394
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lt wont sync
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sack_bot
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Posts: 394
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franpa wrote:
Could try going for the badge where you have to line up several hyper cubes (afaik) instead.
good idea
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sack_bot
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Joined: 11/27/2011
Posts: 394
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hopper wrote:
I love Bejewelled and I was psyched when I saw this run on the list. I saw a lot of fast gem switching, but I was expecting to see luck manipulation/future foretelling used to make a single move that creates a massive chain reaction that completes the entire level. The huge super hyper ultra mega chain reactions in Puyo Puyo-type games are the most exciting part. Hundreds of small moves are way less interesting than a small number of incredibly massive chain reactions. The increasingly bemused narrators' voice going "Good...Excellent!...Incredible!!...Unbelievable!!!" (or however it goes) would have been funny. Fast gem switching is just too easy in a TAS. When it comes to chain reaction games, go big or go home. I gave it a Meh vote.
ill try that next time. "speed/enertaniment trade off" will be added BTW after excellent is awesome and then spectacular
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sack_bot
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Joined: 11/27/2011
Posts: 394
Location: Massachusetts
Kaz wrote:
Hyper cubes look like they waste a lot of time. Couldn't they be avoided?
no the blocks fell in to place after the combo. Besides, they get alot of points which are needed to beat each level
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sack_bot
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Joined: 11/27/2011
Posts: 394
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Cooljay wrote:
I don't even see you get Spectacular or Awesome either :/
i did get an awesome.
Cooljay wrote:
You get alot of 3 pairs,
this is because they are faster, and can be done very quickly with no setup
Cooljay wrote:
and no massive gem pairs of the same color which would speed up the run dramatically.
no it wold not. it takes alot of setup time to get a large pair, slowing the run down. Also, the "good" are not chains, they are me swapping in mid air
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sack_bot
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Posts: 394
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Message me here for my discord. Current Project: Psycho Waluigi Project on wait list: None?
Post subject: ending it?
sack_bot
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i need to get no more moves to colect the badge. help is requested movie: bejuled level 9
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Post subject: level 9!!!
sack_bot
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i did level 9 almost done
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sack_bot
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i did level 8 but level 9 is giving me trouble Movie http://dehacked.2y.net/microstorage.php/info/1231362922/bj%20-%20lv8.dsm
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sack_bot
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iagree
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sack_bot
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Joined: 11/27/2011
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and 7!
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sack_bot
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Joined: 11/27/2011
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got level 6 done!
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Post subject: level 6 sucks
sack_bot
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Well, I did DO level 6, but its VERY subotimal (Jewls almost fill the screen!) so I'm not posting it... unless you want me to. Ill redo it
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sack_bot
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Warp wrote:
I'm assuming this game uses the touchscreen? Perhaps a minor (very minor) problem with this is that the viewer doesn't see what the player is doing, and hence the movie consists of the jewels just disappearing at a rapid pace. It's hard to see what's going on.
That is the point. I often only have things tapped for one frame. although, you could make the encode 1/2 speed *lafs*
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sack_bot
He/Him
Experienced Forum User, Published Author, Player (111)
Joined: 11/27/2011
Posts: 394
Location: Massachusetts
Message me here for my discord. Current Project: Psycho Waluigi Project on wait list: None?
sack_bot
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Joined: 11/27/2011
Posts: 394
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I decided tas classic up to level 10 to get the Badge "levelord" which is the main Badge for classic.
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sack_bot
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Joined: 11/27/2011
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i have made a tas up to levl 5 Link to video Edit: updated video Edit movie file at http://dehacked.2y.net/microstorage.php/info/1492047633/bj%20-%20lv5.dsm
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sack_bot
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Joined: 11/27/2011
Posts: 394
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I will try
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Post subject: wii mote record
sack_bot
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wiimote record whld make a lot of games possible
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sack_bot
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Joined: 11/27/2011
Posts: 394
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N00b mistake. sorry
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sack_bot
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this a game that could be tased. i know for a fact
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sack_bot
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darkszero wrote:
Netplay isn't in, but 4player local multiplayer is... :D This uses love2d, which in turn uses at least SDL. Not sure if there's any OpenGL behind it. Hope it runs in Hourglass :)
It doesn't. still trying rutets
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sack_bot
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i think BlJing up to the lock or a text jump is faster than whating for you to hit the water. MEH!
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