Posts for nesrocks

nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
andrewg wrote:
Could you drain the water by stomping the pillars and somehow force yoursef into the area where the second bowser is by doing BLJs?
first you need to get to the pillars.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
You could try a windows game called "armadillo run", but it's a commercial game (there's a demo with sample levels). It's very nice with physics, it'll get you addicted for a while. In theory, it's a tas game, since you just make the mazes and then you click "play" whenever you want, so just prepare it the way you want and then screen capture when you click play. Actually, there are several maps on the site that involve a lot of luck manipulation already built working, so you just click play and watch.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Nintendo hasn't said anything about sonic being or not being on brawl, so nobody is ruling it out, they're just saying this image is fake. pirate_sephiroth: it's from brazilian game super irmãos! like this one http://produto.mercadolivre.com.br/MLB-59187799-super-irmos-p-phantom-system-turbo-game-_JM
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Xkeeper wrote:
One thing I always hated about Picross is the additon of "errors".
Add me to that group too, this is very annoying. In Brain Age's sudoku mode you can make as many mistakes as you want, and then you have to fix them yourself, but it doesn't tell you that you've made a mistake. You're on your own. I hate not being able to turn that hint off on picross ds... Yes, it's a hint.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I think it's supposed to trick some people into finding proof that sonic is in the game.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Is it played on hardest difficulty? the submission text doesn't say so.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
If you find that picture in an official nintendo site I can redo that and see if it's for real or not.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
kwinse wrote:
I can tell you that the same questions would be asked over and over again even if the threads weren't deleted or archived.
Why don't you back-long-jump on the door on the lobby and go upstairs?
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Nice, thanks for comments, I'll surely pay attention to those! I'd use any glitch that helps speeding up the run, but I couldn't find any so far... If you make a rough conversion of the time to PAL timing, this testrun would be 16:32.2 minutes long, so a 16 minutes run seems possible.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
laughing_gas wrote:
It's possible, but the 2nd floor doesn't load unless you open the door with the key.
Answered for the 20th time, I believe :(
AKA wrote:
Its simple just call it a bljless run and use any glitch apart from that and complete the game in the fastest time possible.
That would mean 16 star run, yeah.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I want to rate it 7 for entertainment, 10 for technical, 9 for surprise and 10 for serving the community. But I can only vote on entertainment and technical so I'll up the entertainment by 1 point. It's ok to not like the movie, "liking" is a personal thing.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
It runs very different, yes, your run ran at a noticeably slower speed, even the music was much slower than I'm used to, which caused a strange feeling. But it was damn impressive. Yeah, this run is very improvable still, and I've gained a suggestion to use the secret area inside the pot with the octopus because my source said that when exiting that secret area I'll be 2 levels ahead, skipping one level completely. Haven't tested that yet. Also, the money collecting was also rather bad. Humm, on rewatching the run I thought it will be worth a shot to try the "slide to the left side of the screen" glitch on the other screens/castles too. edit: couldn't find anything about that. Any more suggestions are appreciated and thanks on the comments :)
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Download the emulator linked on this page, open the game rom, and play the movie file.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Swordless Link wrote:
Chamale: You can't just take something that's incredibly obvious, and pass it off as your "discovery" just because you mentioned it before we made this. I don't think anyone can honestly say that they've never thought about BLJing on that lift.
Even when I was making the 120 star run it was suggested.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
what the.... no need to dinner, must watch it now. no reading the thread too!!! good surprise! edit:
Chamale wrote:
I don't see my name in the acknowledgments. Need I remind you I discovered the BLJ through bowser 1 bug?
humm sorry but it's known that you can BLJ on upwards moving platforms... and that was an obvious one -_- man, this movie was unexpected, and bowser 1 looked incredible like that.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Warp wrote:
What is worse, completely lame sarcasm, or people don't getting it?
I thought it was mildly fun. And yeah, I don't understand how can people not understand it.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
Kyrsimys wrote:
Does the scoreboard only show one attempt per player? With a quick glance I couldn't find any player twice on one list. EDIT: I tried it but something's wrong with the controls. Sometimes the game didn't respond at all no matter what button I pushed and sometimes it locked the right or the left arrow key and I couldn't do anything. It ruined my game both times. Deleted.
Yes, it shows the player's best score/time. The major complaint is how often the scoreboard is updated. Last update was july 9th : / I've sent an email to the developer about that, he should automate it. edit: oh? that's odd about the controls... Never heard anything like it about this emulator, and I know a lot of people that are using it. edit again: the updating of the ranking board is fixed now it's fixed everyday
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I've been playing this on UberNES and an annoying bug happened to me. On level 18, during one of my extra lives, I was trying to do slow-mo my constantly pressing start, and it didn't work very well, so I didn't try it anymore. But by the end of the stage, I destroyed all blocks and the level didn't end! I just kept destroying enemies until I lost all my lives. Did this bug ever happen to anyone else? this is the first time I've tried slow-mo on arkanoid and there was even a moment the ball was inside a gold block when I paused, maybe this is related to the bug or it's an emulator specific bug. Maybe this could be exploited to go through walls or something.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
No replies? That surprises me.. I'm hooked to this thing.
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
I liked the movie, it was a good way to get to know the famous outrun... My only complaint is the constant skidding sound.. And I had a good laugh at the end ;) There is some very impossible driving here if you compare to a real gameplay. I vote yes.
Post subject: UberNES emulator: world highscore NES ranking
nesrocks
He/Him
Experienced Forum User, Published Author, Player (241)
Joined: 5/1/2004
Posts: 4096
Location: Rio, Brazil
How come I didn't know about this... You can play right now 50 games competing for highscores, which are automatically checked on the fly, by the emulator. I'm not sure how it manages to "make sure" the high scores are legitimate, but it's still fun. Some games make little sense though, mario 3 is just a matter of playing for 5 hours straight till you get 99,999,999 points, balloon fight's score goes back to 000,000 after you pass through 999,999 so you'll need to be lucky to hit 999,950 if you want to tie with the 1st place, etc etc. But it's still fun :). http://www.ubernes.com/ There are also 4 games which support speedruning, but I haven't completed any of them yet to see where it decides the game has ended.