Posts for nesrocks

nesrocks
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Such "hard to do moves" only make the game funner. A game with a slow walking, too easy to control character looks dull. A game which allows for better players to play better than the average gamer, looks better and works better, since you dont have that feeling of "i wish the character could do this". You need options to play. An easy, slow way and a fast, hard way.
nesrocks
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You people must have good eye for super mario games, because, i didnt really see any problem with it, other than the wall bumping once or twice. It was very entertaining to me. I vote yes.
nesrocks
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i got 2500~ on my first ever try/watch/load through this game.
nesrocks
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nesrocks
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Posts: 4096
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Don't do a 2 player run without frame advance. Use frame advance ALL the time, at speed of 50% or 100% (turbo doesnt work at 100%).
nesrocks
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Getting back to topic, this movie was very thrilling to watch :) Getting back to getting out of the topic, my idea for the dual movie was to make a run for 2 games that wouldnt be cool to watch separately and make a single movie with them. Or at least one of them. I tried doing Totally Rad + Ye Ar Kung Fu. But as i mentioned earlier, something didnt work as expected.
nesrocks
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SXL wrote:
several years ago, a special version of the playstation was sold. (forgot its name, was black) it was fully programmable, and some demo/games made appearance on cds offered with magazines. basically, it was a modded, updgradable psx you could plug to your pc and program from there with a professional emulator/debugger. I heard that for the SNES, back in the days, Nintendo would provide the developers the same kind of hardware/software. those professional emulators were a kind of a dream for the early emulation scene back in the 90. nowadays, it's normal to find emulators for everything, but those who knew SNES96 and SNES97 (which would become Snes9x), were dreaming to play console games (for free, let's be realist) on their computers. my theory is, that there were and still are such special "developer" versions of each console. the first rom dumpers basically stole this kind of hardware/software, which were 'industrial secrets'. developers had a contract to not give/sell/speak of them (you could know everything you wanted), but some broke it and started to dump and sell copied games. some of you might have had in hand the famous SNES "diskette" pirate reader. it proved that every console was connectable to computer hardware. to sum up, piracy is the mother of emulation, so a discussion about the origins will undoubtly reach the prohibited subject...
Development kits are still distributed to companies that made contract with the manufacturer of the videogame in question, still today. If you want a development kit for the nintendo revolution, contact nintendo and get a contract. Make a proposition and show your know-how and that you have ways of doing it. And, of course, have money to buy it, i dont think its free. About Genesis games developing, you may even find something on e-bay. I saw some guy selling a NES dev kit on e-bay, it was a kit he made himself and it used one of the nes mappers. It wasnt too expensive (circa 200 dollars).
nesrocks
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Nes games were programmed in NES assembly or something. Which is hard. You want to make a NES rom that works on a NES emulator? thats hard, its easier to make something that kind of follows the spirit of a NES game but is made in, let's say, macromedia flash. If anyone is up to it i'd like to help make the graphics.
nesrocks
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I made the same choice on battletoads. Instead of putting both characters at the exact same place and moving them together (on level 8), i delayed one of them or moved differently, or else the run would look too robotic and predictable.
nesrocks
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Is that usefull for the run? is it on the current movie?
nesrocks
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I had tried to do this in the past by copying the input for each frame on 2 FCEU windows opened for different games, but something on the movie file altered the ramdomness when playing back on the other game, even though input was the same, so i gave up. Anyway, i havent watched this completely yet but i surely will. Its a great movie and i too think it deserves a star.
nesrocks
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nesrocks
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is it just me or you forgot to fix the submission text with the 14s improvement instead of 53s?
nesrocks
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Bisqwit: he said that he typed his address and it pointed to a place half mile away. Well, i'm impressed by the model with texture, nonetheless. This address feature is only available in USA, so its not even close to complete.
nesrocks
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It was very good for me, my house on the small town had a good resolution picture. Ferret i still dont understand how you know they "missed" your house by half mile, what are you referring from?
nesrocks
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be patient, forget its downloading and go do somthing else. it will come eventually.
nesrocks
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You cant do that on a normal controller unless you config right and left NOT to the D-pad, because its fisically unable to press those directions at same time. Anyway, i recommend using keyboards for timeattack, you usually want all the hotkeys in reach.
nesrocks
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http://tasvideos.org/movies.cgi?id=291 Its here, but it's a bad movie, in my opinion. I just didnt know the tricks.
nesrocks
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Actually, guanobowl, you have to f**cking impress us if you want anything published here. If you just keep submitting lazy movies you'll get a ban i bet.
Post subject: Re: #749: GuanoBowl's NES Yo! Noid in 23:47
nesrocks
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NesVideoAgent wrote:
What are your aims? Fastest possible time.
The simple fact that a game is not featured on the site has little to nothing to do with it's chances of getting published btw, 7417 - 5057 = 2360 That is 39 seconds. just on the first level.
nesrocks
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I'm sorry, but your first pizza contest was very bad. you can do it in 2 moves. My time after pizza eating contest: 5057 frames Your time after pizza eating contest: 7417 frames PS.: On my run i didnt kill any enemy, i waited and dodged enemies instead of killing. This game is harder that way, I'm not sure if it's possible to finish it on a pacifist run, but i know a normal run can't be impressive. I watched your first level and you missed a shot. For those reasons i'm voting 'no'. Why didnt you redo the crash n the boys run?
nesrocks
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You dont have to make computer get as little pizza as possible, and if you use pepper and salt it will only make it longer. Let him eat, you wont lose because of that. I'll compare your run with my WIP of it and see the difference.
nesrocks
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For some games its impossible to fix it by simple insertion / removal of frames, as there seem to be half frame calculations (ex. Super Mario 3).
nesrocks
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I had never played this and watched without sound, but since i made rolling thunder, this was interesting. I didnt notice any major problem, its well played, but i have 2 questions: There was at least one part where it seemed that you could've standed on the conveyor belt and shot, but you jumped to shoot. was that faster? There was a place where the game lagged a bit because an enemy showed up and shot 2 bullets, couldnt you have killed him as he got on screen?
nesrocks
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I suggest you make those changes so this one has chance of getting published. ex.: on the first competition, try using different moves to attack the enemy, and is it possible to instead of running just beat him up and win?