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My point 1 addresses runs like this. Also I'd like to see my other points discussed, they mention bigger problems than dealing with overflowing score (that can be just disregarded from "high score" runs).
Are we past 2012 yet? What you're describing has ended 7 tears ago. With Moons policies, almost any arbitrary goal can be accepted as long as it's entertaining to the general audience. You make it sound like entertainment isn't a factor for us, and boring arbitrary goals either go to Vault or get rejected. If people are not entertained by a movie, why would you try to sell it to them regardless? In Moons we have a place for "high score" movies without any problems. Shoving things through the back door means that when we abstract away and try to objectively assess pros and contras, we find out it's not such a great idea to have fundamentally ambiguous goals in Vault, especially when there's already a good place for them, where they have value and are easily accessed.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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TAS stands for both speedrun and superplay, and we have tiers for both.
Moons is the middle ground, and its page doesn't tell what exactly it means by TAS, but the goal indicates it more or less:
Vault goals have to be strictly limited, because otherwise it turns into a questionable mess of arbitrariness that isn't even justified by entertainment value. They also have to be as clear as possible, because when it's not clear, the record itself becomes iffy too. With pure fastest completion and full completion our definitions are simple and verifiable.
The allowed set of goals can't be painlessly narrowed down further, because those are the most popular speedrunning categories, they have the highest demand, and they are fairly competitive. And it can't be painlessly expanded either.
For boring simplistic games, additional goals won't look substantially different from standard Vault goals.
What we require for games that have no ending is already exhaustive, and playing the game farther just to get a certain score count won't add any unique content.
When a score just overflows at some point, it may take hours of identical gameplay, which has little speedrun record or even superplay value.
Just like with educational games, if we actually get superplay, we publish it to higher tiers: nothing really prevents a high score movie from being entertaining to the general audience. But if it fails to entertain, it doesn't mean we should shove it in through the back door.
For goals where no limit can be found whatsoever, you constantly balance between unpredictable time and unpredictable score, compromising one or another, or both at once, which makes it a hell to compare and obsolete with improvements, because it's so hard to actually measure improvement.
We can't judge research behind a movie, because it's not verifiable and not reproducible.
Loving the game you TAS is indeed a thing we praise. But it's a subjective thing, and subjective feelings have to be shared by broad audience and reach Moons or Stars. Vault is for objectivity and clarity. We want its movies to look as legitimate and reliable as possible to as many people as possible.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This is a problem with how avs2pipemod and freesub "work" together, and it's quite hard to figure out. Lately I discovered that sometimes it does proceed after freezing on the -info command for a while. If you only need HD, by all means drop freesub, it looks bad at high resolutions.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Looks like an exception to me, also it was trivial to decide since it was the same branch as the currently published one, and they both clearly belong to vault. Most of the time it doesn't matter either where an obsoleted movie resides. At least with Moons/Vault it's relatively easy to decide. With Stars, it's a waste of time, because we don't explicitly feature obsoleted Stars alongside current Stars, aside from a single link on a single page.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Which obsoleted movies did I move from Moons to Vault?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't think unstarring obsoleted movies retroactively helps anyone in any way.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The only mistake a TASer can do is not fixing mistakes that were already made. If it's been fixed, it's not a mistake, but experience! Just actually take your time and study the thing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I don't think starring obsoleted movies retroactively helps anyone in any way.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Are you planning to go through all 1172 obsoleted Moons movies and check which of them deserve a star? Are you suggesting featuring obsoleted starred movies on the Front Page? I don't think starring obsoleted movies retroactively helps anyone in any way.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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We have a movie that uses a patched ROM because otherwise the game can't even be completed. But for visually identical outcome, we don't allow patched game images if we have unpatched ones available.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I guess her point that's being disproved is that one's suffering is entirely someone else's fault.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I think we realize that no one is perfect. People in those videos giving advises aren't perfect either. They make mistakes and don't always observe the problem from all available angles.
In Good Will Hunting, "It's not your fault" was a cathartic moment that fixed the guy, and it can't be underestimated. At the same time, neither side can be taken as absolute. It's never entirely your fault, and it's never entirely someone else's. You're never absolutely powerful and never absolutely helpless. After all the main problem is suffering from something, and those videos try to provide a clue how to help that. If all you're hearing is "this is all your fault", you're doing it wrong. But claiming those people are deliberately lying is a complete delusion and clearly helps no one.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I watched the second one since it's short enough. I live by this principle for a lot of years. In some situations, the problem can not be fixed by the person who is suffering from it. Someone else can be the reason of that problem, it happens all the time, which is why the world is known for being so unfair. But by simply blaming others, the problem won't fix itself, and most certainly it won't fix the suffering. What fixes the suffering is improving yourself. If I'm imperfect, then my actions could have been the reason of at least some of my problems. And if at least some of it was my fault, then by all means I can try and improve myself. I can be doing what I can, and proportionally, at least some part of the problem can be fixed. This gives hope, cures the devastating feeling of pointless unfairness of reality. This has been my approach to life, both real and internet. All I'm saying in this thread is solely my personal experience. Sometimes a video I've watched happens to emphasize what I know, or even gives me clues I didn't know about. When it happens, I post such a video here. Does any of this sound like a good way to help someone dealing with depression?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Any video that can be productively used to fight depression belongs here. Improving yourself has no relation to political agenda. Also by your logic, if a political figure says 2+2=4, it makes it false.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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andypanther, what does your post have to do with dealing with depression?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's not a tier, it's a flag.
When it was originally created, adelikat and I discussed which MM movie should have it. We agreed that MM1 is just broken into pieces, while with MM2 you can understand what's going on, even tho it's also highly bugged. So MM2 was selected. With MM1 it's extremely hard for a newcomer to understand what is happening when a level just stops, it requires advanced knowledge of NES internals. With MM2 it's just physics, which is why it can be replicated in real time.
I'm not sure anymore which MM game should have the flag. RMI was picked because I saw the rating and contents of its predecessor, and it was awesome, but "all items" just stayed in the dumpster in terms of ratings for whatever reason.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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It's fixed size bitmap font, there's no way to change it. You can draw this info with lua tho, with whatever font size you wish: gui.drawText.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What do you mean by OSD size?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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You have to improve in-game gameplay to get accepted.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Yes, we are limited by "works on original hardware". What is emulated can be seen if you load a C64 game into bizhawk and observe C64 -> Settings dialog.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.