Posts for feos

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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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All things considered, sound borderline, but leans towards acceptable imo.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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A password is allowed to unlock a level and that would be published even if the movie is not entertaining. But for characters that require passwords, it has to be entertaining enough for moons. Abusable physics isn't a convincing reason to use PAL if that's the only difference. Example of a good reason: #5749: Chef_Stef's PSX Crash Bandicoot 2: Cortex Strikes Back in 36:06.78 http://tasvideos.org/MovieRules.html#NtscVsPalUsaJapanVsEurope
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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That one looks even less varied than the previous suggestion.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does this game require/involve any non-trivial routing?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Can't replay on 5.0, the movie ends almost immediately.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Turning is a HUGE deal in this game. You want to bump every possible corner that's in your way, because it makes you move diagonally for a bit. I saved ~200 frames on the first 10k frames of your movie by bumping corners harder. Link to video http://tasvideos.org/userfiles/info/64568652445548068 With regular turns, you want the first frame that puts you on a new grid tile. If your turns match the grid, you get no position changes. If you turn too early, your position gets auto-corrected and pulls you back to fit into the previous tile. If you turn optimally, you will be pulled forward on the new tile, with a bit of diagonal movement. Link to video http://tasvideos.org/userfiles/info/64590099561445513 I did a couple more damage boosts than you, because I was mostly testing the turns, but yes, there's a ton of health that's not being used on damage boosting all over the place.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If there's no ending in the game: http://tasvideos.org/MovieRules.html#GamesWithoutClearEnding Overall, after having watched a bit of Slalom gameplay, I don't expect Moons feedback. So doing straight any% is your best bet, and then depending on the rating, probably some Moons-only branch.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If the entire image does not have a unifying concept, I think spreading the text around is better than having it in one place where it fits the conceptual background.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Nach wrote:
You're thinking about this wrong. Since many of the U version glitches do not exist in the E version, you cannot make use of them and will have to use others.
"Others" need to be discovered first.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Is this still in the works?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If that mode is available from the beginning, it's acceptable. If it needs an existing save file, it can only be accepted to Moons and needs to get good feedback. Since it's meant to be teaching the player, I guess it is available from the start, but just mentioning this for clarity.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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TASVideoAgent wrote:
This file ends the inputs before the submitted movie, but still finishes the game
Is this a replacement request?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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With Zool, the game itself isn't trivial, so TASes of it are not trivial to research and make, even if one iteration of record-beating ends up with times similar to a human speedrun.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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tinytoonadventures_wackysportschallengesnes-tas-jmosx36
If game title and sub-title are both several words long, we collapse them into something like tinytoonadventureswsc. Adding the system name to the game name is rarely needed and is only done to prevent collision with existing movies that have the same game name but are done on a different system. Finally, Archive uploading should only happen if the movie is already accepted.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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For context, it's the 3rd place RTA and it uses a USA ROM: https://www.speedrun.com/mk1/run/yj4np0oy
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'd prefer treating every particular aspect, political or religious, on its own. For example, I think the only way to successfully preach whatever religion one represents, is by displaying what it means in regular life, with one's own lifestyle. Until that lifestyle is there, preaching will cause scorn (think Nietzsche) or blindly following the word, just because someone's religious feeling so happened to find supernatural meaning in that word. What exactly it means to preach with your lifestyle may be really hard to describe, but the common understanding would be "this person is so wise that I don't remember anyone quite like them, and all their words have neat real-life applications and obviously improve the situations we're dealing with, daily". If one is a saint and feels like preaching, infinite amount of patience and tact is required to inspire people indirectly (start by doing the legwork for them). Only then they may come up with formal religious questions such a person could give direct answers to. Politics is much much simpler, because there are some approaches to daily life that make it better simply because the overall awareness has increased, and more minds have been struggling to solve it, each one from their own POV. In problems society is directly facing, the more people participate in brainstorming, the better. They don't even have to all be wise! Dealing with some routine directly, one will have both the common idea about it and some unique perspective. By having the freedom to unite and discuss some problematic subject, they will also invent ways to improve that communication, naturally developing improvements to the actual problem eventually. Lack of open discussion may lead to lack of awareness, and to not solving the problem. What I wouldn't want to see in submissions is blunt declaration of some stance that doesn't directly make life better, and is at the same time really strict, and irrelevant to TASing. That would be declaration for the sake of declaring, preaching with just the word alone instead of how you approach things. Yet that doesn't mean we need a new rule that bans such declarations, because that description is super vague.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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All I have is this, but I haven't even read it, just preserved a link for my future self: https://sencanada.ca/content/sen/committee/371/ille/presentation/alexender-e.htm
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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If the experiment with rats and heroin is real, I think the only good way to make people generally need drugs less is working hard on improving the social life in all aspects. Bonus points if people have some room for designing healthy horizontal social relationships by working together on those problems! The less fun the social life is, the harder one tries to recreate via questionable substances. That's my personal opinion so far, but I don't know the statistics at all. Do you know if it's been proven either way by actual experiments and researches?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Patashu wrote:
And I basically agree, but additionally to that think that if you weigh all the evidence, then you come to the conclusion that decriminalizing marijuana is a net good. It's not some miracle flawless perfect substance, no. But more importantly, it's not the devil.
Honest curiosity since I don't know the subject: there seem to be a lot of ideas that would help reducing the current level of harm related to smoking and drinking (and selling those substances), but are there some good ideas that would help people not to even start consuming them? If something is decriminalized, it's ought to become widely available, so that kinda automatically invites more people to at least try, just because "it's ok now". Or is it always a fight between a black market that's always there and always offers whatever is illegal, on one side, and implicitly inviting the undecided laymen into the "now legal" area, on the other side?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm not saying anything about alcohol or cigarettes, nor about (de-)criminalization of them or marijuana. I don't think it's sane to deny the problems you're describing. I don't think it's sane to keep things as they are in that area, because they don't solve any real problems right now. I just think that any verdict should be well-balanced, even if it can't affect what politicians may decide. So I added a couple relevant aspects to the general stance. Also it would help a lot if you used the forum tag for quotes instead of just "".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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