Posts for feos

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1) Consistent-ish loads sounds like something upstream would want indeed? 2) Creating savestates during movie replay and loading them is fine, though it may make encoding the run non-trivial. 3) If it's still an official (older) version of the game it's also fine. What kind of files in the registry though?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Publication Manual wrote:
Always make sure that your subtitles don't cover any important in-game elements, action, overscan area or internal game borders (avoiding screen transitions is also a good habit).
It would be better to move the subtitles to the top left corner for this game.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What facts?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Does anyone have a screenshot suggestion?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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So I guess resyncing in this game is not really a thing with this amount of changing lag?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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You can TAS Flash 9 games in libTAS through gnash-sdl. Instruction linked at the top of this post. You can also run standalone Adobe FlashPlayer in libTAS, but its support is incomplete. There's also work on supporting Ruffle. If you're crazy, you can also run Adobe FlashPlayer inside PCem inside libTAS (inside Linux or WSL). Setup is described in Post #471467 onward. We already have submission support for Flash inside libTAS, but nobody made an optimized movie (that would also sync for judges and publishers) of it yet.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Subtitle positioning is absolute (don't ask me why, it's because avisynth is disgusting), and aspect ratio correction for Genesis stretches the video vertically instead of horizontally like most systems. So if you put subtitles at the very bottom, the preview uses 512kb mp4 settings so it looks ok (it's ok in that encode too), in primary mkv they are slightly out of bounds, since we don't pre-stretch primary encode. So only the SD mkv needs to be redone again. EDIT: Actually hold on, the youtube encode shows only a few minutes of duration in MPC-HC, but plays fine beyond that. I'll see how well yt decodes it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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10 frames faster Baxter. The rest of the movie desyncs tho so I trimmed it. http://tasvideos.org/userfiles/info/74959448847256187
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Sounds like we should call this branch "map glitch"?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The previous run was rejected for being sub-optimal and using a route similar to existing branches, but since there's a new submission with the same route, probably we need to give it another chance? Here's the encode of this submission: Link to video Here's a route comparison table across all CV3 branches: While this movie uses the same route as in the Sypha branch, it uses a unique character for it, so it's probably a decent addition to Sypha and Grant that use this route too? Also this route is the opposite of the existing Trevor only branch, which might also be a plus? What does everyone feel about how this movie compares to existing branches in terms of entertainment and unique content?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I could Delay for 1 more month, but then it'd probably be best to cancel until things are sorted out.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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CasualPokePlayer wrote:
I mainly didn't actually do it entirely due to issues I had with my lua script, although granted, that was with an older version of the lua script which also had issues with the JPN version, which I was able to resolve for that version, so perhaps it might work fine? I'll look into it when I can.
Any news on this?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why is the Baxter fight 18 frames longer?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Clarification. Real DS does have a firmware screen on boot-up, and it requires both real bios files and real firmware file to get that screen in emulation. But since real firmware files are a nightmare to manage, they are only actually required if the TAS changes system settings mid-game. In other situations we want the TASers to have an option similar to desmume and dolphin where you just load into the game, because that way less potential desync risk is involved if identical firmware can't be found.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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IIRC appveyor builds debug, and in debug waterbox has some extra code when reading memory, which makes it VERY VERY slow. Try release build.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Is there a way to mark it as hacked in the db so people don't accidentally rely on it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Anyone interested in testing the new version of melonDShawk (ported from scratch by CasualPokePlayer, waterboxed), please grab this package http://tasvideos.org/CasualPokePlayer/MelonDS.html
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Added!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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If you count the time between lag end and lag start, this movie only has it 1 frame faster because the IGT starts ticking 1 frame sooner. If you count from IGT start to lag start, the time is the same (1017 frames). If you count from fade out to lag, this movie is 1 frame longer. Since everything is fluctuating due to accuracy changes, I'd prefer to rely on something that doesn't fluctuate. I copypasted the new input starting with the first non-lag frame, and the IGT ends at the same frame as before, though lag starts 1 frame sooner with this input. What I mean by loading times is that if you count from when the ship appears in the first level, to movie end, this run is 9 frames longer. I'm not saying this improvement is completely invalid. I'm saying a gameplay action only makes non-gameplay 1 frame shorter. If we have a consensus that this is a valid improvement, I'll accept it. If we look at our glossary definition of gameplay, this improvement is on the edge, because it doesn't improve the in-game puzzle, but it kinda improves the overall TAS puzzle.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Since this is after controllable gameplay has ended, it feels uneasy to accept an improvement to loading times when otherwise loading times have become longer
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: #7179: ThunderAxe31 & CasualPokePlayer's GB Game Boy Camera in 03:02.22
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TASVideoAgent wrote:
Messing around, I found out that I could jump right before the goal, and that seemed to be slightly faster.
What is faster exactly? The timer is ticking for 855 frames in both movies, which is an indication to me that controllable gameplay is of the same length, as is the resulting in-game time itself. Note that IGT is not only counting seconds but also presumably milliseconds, every frame, so it looks like a valid metric to me.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Jigwally wrote:
2) I know since I submitted this that at least a couple of improved solutions were discovered to some of the levels, if you get in touch with Archanfel he probably knows which ones they are
Is there any info about this? Regarding the Japanese version, since it's also an official release, using it is technically fine even if it has glitches. Even though I didn't notice any obvious ones, it's on the devs anyway to have released a version with problems. Cutting down the overall time significantly is a nice reason for a switch imo. However I can't force the author to switch if he has reasons to prefer the longer one. So it can stay on the international. Regarding "questional" improvement, I think the whole question about it will become moot if the movie simply uses an older version of the core to make the comparison clear and the improvement obvious. If the improvement reduces lag in the same places accuracy increases it in, it's really hard to compare and prove which kind of lag is prevailing, especially when there's overall more of this lag, and no improvements in routing.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Asking the same thing every month won't help me find time on this. I make a post whenever there's something new to test. If I don't make a post, there's nothing new to test. Not even "stearing and/or light gun support".
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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In my script I noticed that if you drop a file or a folder that has a space in its name, when running from mingw/msys2 it will say
find: ‘'/e/Users/feos/Desktop/thunderaxe31-gameboycamera_gambatte 2.bk2'’: No such file or directory
even tho the find command works if I supply it this path directly. Linux doesn't have this problem, nor does Dacicus's script (which prints =_fname is it's a link file).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Watched both. In some aspects they are similar, and in those where they are different, the 2P movie is more entertaining, but also has more lag. To me 1P feels like less of exactly the same. I'd leave the unobsoletion decision here for a discussion that involves more people, like if it was a new submission. I'm personally not convinced.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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