Posts for feos

1 2
439 440
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Suddenly, HD encode! Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Okay, at last I did it! HD encode for updated submission Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
thanks for this log, it covers right the same question, and hexediting really helps here. so, one must open saved logo.avi, go to line '0x000080' (or '128' in decimal view) and replace first eight numbers by 'ff ff ff 00 ff 8d 19 3c'. They are equal to decimal fraction '60.09983...etc' incidentally, this framerate is provided by my FCEUX 2.1.3 (edit: as well as 2.1.4a. Are there adelikat's docs wich tell FCEUX framerate, put in this address, in hexadecimal?) the original Logo's values in this line differ according to the framerate of saved logo.avi for instance, if you save Logo with 60 fps, you get '01 00 00 00 3c 00 00 00' PS: this path is NOT trivial. maybe there may be another way? (scripts, bats, etc.)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Hi. When i try to use logocombine.bat, mentioned in tutorial, it does nothing with capture.avi itself, as i see, it processes only logo.avi & subtitle.sub. Though, this is not the point. I tried to combine Logo & Capture by VirtualDub, but you know, it tells me that framerates of these 2 files are different a bit. Capture's is about 60.09983... (i guess this is not the end of number, there are infinite numerals after point), but it's shown as 60.100. When i set framerate of my Logo as 60.100, or even 60.09983, VirtualDub continues to tell me, they're different. Right up to this The question is: How to set for Logo the very same framerate as Capture? I believe, there's a command for MEncoder, but i couldn't find it in docs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
is it hard to make fceux numerate frames in the movie-file? мау be there are some additions for it?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Derakon quite right you are! it was namely a thread of emulator-movie time competition, where i read this.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Rerecord count may be edited?
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
i've read on our russian forum that rerecord count may be edited. of course, as one record an fm2 file, he may just edit it with simple notepad. as for other formats - there is HEXeditor (or stuff like it). is there any way to check, if rerecord count was edited? (sorry if this was already discussed - SEARCH brought me no success. if it was - give a link plz)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
exellent. what time did it take to fix the previous movie?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Flygon, yes, i mean your standart of encode (as it is always High Quality/Definition video)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Kyman, my friend, i not only watched the submission (& made avi with my poor skills for friends) but also followed WIPs in the subj's topic. i was meaning this run needs a Flygons HQ encode - namely because of its TAS quality
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
requesting Flygon's HQ encoding "yes" of course ;)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
this TAS is quite good, but the game is so annoying that i say "meh"
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
true TAS! "yes"
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Aglar's movie war made on .15 converting of batman (made on .16) was good. i'll test different movies now & post results here. maybe it depends on gameplay...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
i tried to convert Foda's battletoads warpless. desync appears on the first seconds of movie. i made 2 attempts of converting: both had desync in the same place. after converting Aglar's battletoads & double dragon (1 p. test tas) i got desinc on level 3. several attempts brought no success. forgot to say: i tried it on 2 versions - 2.1.3 & 2.1.4a
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: 2.1.4a Release
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
adelikat wrote:
Fixed crash on .fcm convert
though, it still converts incorrectly
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
i need one for battletoads&double dragon engine. sprites there are much smaller then hitboxes (bounding boxes). also i can't find out addresses/values myself moreover, hitboxes there are somehow 3D - standing in the middle of the flour you can hit enemies wich stand much higher or lower... it also might be rather useful to watch hitboxes while aiming the entertainment: character hits air, but enemy suffers!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Is there any script, showing hit-boxes?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
how did max manage to fast-climb through the holes between floors in oil-rig stage (using pipes)? upd: ok, i've found it out here is real-time demo if anyone interested http://www.youtube.com/watch?v=UlJEmMdc-No
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
Bump because in these vids some tricks are missing. the first is hitting abobo just before he appears & then he needs only one hit to sit down. the second is with dynamites. you throw it and standing between door & window catch it again through the wall. it's also possible to hit a woman while she is behind the wall. i'll try to make a little vid & post it somewere here it its Link to video the movie is raw, i didn't optimize it, it just shows tricks themselves
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
Location: RU
does anyone have memory addresses list? i could find HP for simple enemies & 3 first bosses, also lives & energy of a player. i don't know where (for example) adresses of speeds, other bosses' energy etc. are located, as i'm only a beginner. i also need to watch if the person is standing, or running, or jumping...
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
1 2
439 440