Posts for feos

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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Post the resulting gif?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Level 4 superjump
Check the comments ;)
Level 4 glitches using the stick
It gives the unbearable lag. Also, doesn't help as I can pass through the checkpoints pressing forward every other frame.
levitation glitch
Can't activate the exit when my Z position is shifted.
Level 9 gear glitch 5
The same as for level 4.
Should have useful glitch You can ask TheSuperSNES
I always converse to him.
Level 9 new find
Doesn't activate the chechpoints.
The encode so far. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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The test is done. Maybe I'll encode it. Still 1+ minute faster than the fastest published Battletoads TAS. http://dehacked.2y.net/microstorage.php/info/1108884453/Battletoads-2P-Warps-Test-TAS-feos.fm2 But I can't resume the work if no one helps with the glitch (submitting as it is isn't acceptable for me).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Canar wrote:
Note that sorting by publication date is not equivalent to this. The sole exception is the import of some "historical" TASes from before the middle of 2004, which happens in publication numbers in the latter half of the 600s.
Ah, I didn't know. Then your list is what we really need.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: Browsing by publication date
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Ilari wrote:
Canar wrote:
I wanted to browse through them all, starting from the beginning and working towards the present. Unfortunately, there's no way for me to do that easily at the moment. Could we get a feature like this?
I was planning to do such list, first as Wikipage to prototype it and then implement it as module.
Would it contain obsoleted movies? Also, it shall not show screenshots to be slight enough.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I request a list of all movies sorted by the URL (1.html, 2.html... 50.html, 51.html, etc), but I know that the current module doesn't support that, it sorts by the publication name. We will get this list only by puting a single movie into each module. But such list is still rather easy to get I guess.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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p4wn3r wrote:
++++++++++[>+++++++>++++++++++>+++>+<<<<-]>++.>+.+++++++..+++.>++.<</quote>+++++++>+++++++++++>++++++++++++>+++++<<<<-]>++.>++++.>++++++.<--..-.>>+.
WTF?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Ferret Warlord wrote:
Am I crazy for actually liking Sugar, Sugar?
Can't see any flaws in it as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I believe the reason of ban shall be reported if some well known member is banned.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Xkeepeer voted No to all submissions since some time (as I was told).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Don't like the speed. And don't want to even test it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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FODA wrote:
I think you should TAS the PAL version of the game, so there is no glitch on lvl 11.
It has different code & the glitch may not work. Also I don't like it. Death in 11 takes ~40 seconds. I'm faster than 1P Warps in 1.5+ minutes. I may be still faster than the fastest published tas.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Why not stick this thread?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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He never debuged Battletoads, so his potential ability to debug a game isn't useful here. I know someone who can, but he has no interest in it lol. Yet.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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AnS wrote:
wouldn't it be faster
Would it be possible? No one seems to have a will to debug this game as FinalFighter did - till death!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I have 2 ideas: - creating a torrent (torrents?) for these videos. - writing the script of what is said to make it easy for translation subtitles. I'd make russian ones if someone delivered the english script.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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funnyhair wrote:
Look in twenty years she will be washed up and no one will remember her.
We don't have so much time.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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adelikat wrote:
I uploaded the videos to youtube and put them on this page. I also updated the first post of this thread.
Fantastic!!! Also, I have a request of some debugging/RNG work video.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Warp wrote:
It plays like at 2 FPS, skipping forward. Not nice.
Warepire wrote:
Heck, even my browser begins lagging like mad
Also, PLEASE youtube these vids. And maybe try to pick another game for next tutorials. The "Filename" text each time you load the state is also too long & annoying.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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AlexPh wrote:
Awesome glitches! I never knew this game is that buggy. Recently, I was thinking about the 2nd player bug in Clinger Winger. Maybe it's not even a bug, but a feature? Think about it: if one player dies, you have to restart the whole level. So playing it with two players makes it even more difficult as it already is. Probably the game designers let player 2 die on purpose to make it less difficult? Has anyone tried to hack the game and fix this "bug"? it would be interesting to see if this level becomes more difficult if playing with 2 people.
The reason of this "feature" is that the game testers never reached level 11 in 2P mode. Rare didn't use special codes to switch the levels for resting (Konami did).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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The next WIP so far Link to video http://dehacked.2y.net/microstorage.php/info/1793619359/Battletoads-2p-Warp-WIP1.fm2 I tried to cut the path with the new glitch in level 4 differently, but this seems the only way. Just a test run though.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Mr. Kelly R. Flewin wrote:
But can it be done with a single player in some form... that is the question.
Nope, the screen will scroll right normally and the left dead end for jets can't be moved left to let you jump in the whole. It is tied to the screen, not to the level background. http://tasvideos.org/GameResources/NES/Battletoads.html#ChangingTheLayoutOfLevel3
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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