Posts for feos

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Everything necessary for this site standard of encode is written in the encoding guide. Try http://tasvideos.org/EncodingGuide/HighDefinition.html
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Загрузи сэйв и начни запись с текущего места, опция такая есть.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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This is how 'the latest release' look. It's of 2010. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Opinions on what?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Derakon wrote:
I seem to recall reading that Steam and Hourglass aren't currently compatible, so no, it wouldn't be.
I beat HD Eversion a few days ago. Looks like it doesn't require Steam to be played. One shall try. And I noticed NO randomness at all.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I think that was a joke.
until i watched the movie
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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From what I've seen, real 3D action is not all happening during this our and a half. It contains unskippable cutscenes too. They are pretty long. So long than I couldn't finish watching the TAS (I never played this game). I prefer games with tons of enemies and items that shall be handled at once (NinjaGaiden3).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Fix the header again. fourscore 1 microphone 0 port0 1 port1 0 port2 0
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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TAS is finally done in 18:29.84. Will submit later.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I mean this. There's an IMAGE tag as well.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Hide the hyperlink under URL tag. Also, the numbers break the layout, you can just divide them by line breaks.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Aldorr wrote:
да что за бред!? я руками без инструментов быстрее сделаю (( Этой клятой ведьме достаточно стоять у первого столба для двух шаров, и оба эти шара у нее из рук просто забираются ивыдаются обратно чуть ли не на том же фрейме! (вот это без инструментов сделать будет трудновато, но тоже можно). Хитов автору тоже жалко, блин, на спидране! , перед котом можно было разогнаться и вломить ему усиленным - там четыре шага минимум было до него ((( Короче я перечислять задолбаюсь. Я голосовать не могу, но сильно против
Вот ради этого и нужны специальные темы по обсуждению игр :)
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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But tools can't be provided by bruteforce either.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Evolution is blind boring brute force. Creation is superhuman entertaining TAS.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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What? Encoding!!! EDIT: Speaking of entertainment, I liked warpless walkathon and FDS more. They are truely brilliant, while this one is just good.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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fiskerN, комментарии по твоему тасу: 1. Прежде всего, мы обрезаем мувики после последнего необходимого нажатия, нужного чтобы увидеть концовку. В данном случае, после кнопки старт после победы над железным котом. 2. Чтобы получить нужные действия от боссов, следует выяснить, как на них можно влиять. Например, на ведьму скорее всего можно было повлиять изменением положения Дейла в нужные моменты (перед тем, как она решит, КАК полететь и что сделать). Для выяснения фактора влияния мы долго тестим каждый бой и только в случае получения оптимального поведения от босса оставляем этот результат в итоговом мувике. 3. Для получения лучшего результата, мы сначала всеряемся с существующими тасами по игре (в данном случае [1028] NES Chip 'n Dale: Rescue Rangers 2 "2 players" by dragonxyk in 11:04.65) и перенимаем оттуда все фишки, которые можно применить в нашем случае. А потом уже по несколько раз переделываем куски своего пробега, сверяясь с собственным временем и стремясь его перегнать за счет таймсэйверов, которые с первого раза могут не броситься в глаза. 4. По поводу ящиков. Их стоит брать только в случае ,если без них НИКАК не пройти или если лаг усилится из-за количества врагов так, что сбить одного из них будет быстрее, чем оставить. И вроде бы бросание ящика в прыжке не тормозит тебя, или тормозит меньше. 5. В моменты простого ожидания мы обычно можем побегать вокруг босса и потыкать его носом на максимально близком расстоянии, или делаем фигуры в воздухе, чтобы вложить не только временной аспект в мувик, но и развлечь по максимуму. 6. Осталось непонятным, почему выбран Дейл, ведь Чипа быстрее выбрать по времени. 7. Если пробег на одного персонажа так существенно проигрывает режиму 2 player, как например в контре или жабах (и БТДД), то возможно не стоит и браться, так как судьи могут отвергнуть из-за выбора цели (goal choice). 8. Для верности стоит создать тему, посвященную твоей игре, в разделе игр (или найти существующиую) и запостить там свой мувик, залитый на http://dehacked.2y.net/microstorage.php, для того, чтобы народ мог указать на недочеты и помог улучшить твой Work In Progress. И уже после неплохой оптимизации делать сабмишен. 9. Вопросы, которые не можешь сформулировать по-английски, задавай в этом разделе форума.
Voting No for being WAY slower than 2 player run and lack of potential to bring it any closer to it timewise. I'm speaking about our standard to truncate movies after the last pressed button, about luck manipulation (that wasn't used in boss battles), about how to optimize the movie better by reTASing the levels over an over, about posting WIPs, about goal choise.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Is Steam HD version available for TASing?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
Posts: 11287
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What to say to him exactly?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Там выставляется именно количество времени, с которого одиночный клик по фрэймадвансу (шаг на один кадр) начинает распознаваться как зажатие, что начинает проигрывание игры/мувика.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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- WTF factor nominating this to star wasn't my idea if anyone is curious
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I want to diaplay on the screen some sentence. And if it's too long to fit in the screen, is it possible to automatically break the line? Like, detect the number of symbols in the string and find 'space' to break after?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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В самих играх бывает задержка между нажатием кнопки и реакцией игры. Нормальное явление, величина задержки разная бывает.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Lol, you've seen how a couple days ago this game was mentioned in NES wishlist thread? NitroGenesis said he has tried tasing it.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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20+ floors and no elevator?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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