Posts for feos

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Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Well okay then. We just need to document the principle on how to keep the existing scripts, to make them easy to access for others. Let's create a Wiki page at tasvideos about that and about how to handle with SVN managers and hostings (there's no Download function for source files in google). I even think we shall make a tastools page namely, and describe the stricture of the whole project and what each tool or bunch of files is serving for. I think amaurea, FatRatKnight, Randil (if they have not yet) (and me) can be given rights to work with tastools files, and discuss the placement of the scripts here. For example, we can keep all files dedicated to a cirtain game (lua, RAM stuff) in one folder. Also, we need each script to have a description in it, of what game it is made for, how to use it and the authorship.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Zero rerecord count is very strange for SNES.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Same here :(
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Desynced T_T
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I can do it now. How much time I have? Encoding... EDIT: Pray for me not to get desync on YT.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Tip: there's a frames tag. Hover the mouse cursor. 01:14.52
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Hey guys please look into that thread: "TASVideos Lua" project
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Hey guys please look into that thread: "TASVideos Lua" project
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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If a sprite is behind the background, just switch the BG layer off. Config - Display - Graphics: BG (uncheck).
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Updating and Committing are as simple as editing your local copy of any script and choosing Commit option in SVN manager OR choosing Update option to see whether anything was edited by others.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
Joined: 4/17/2010
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Comment from youtube: Thanks for the explanation! For those who don't know, you can also perform this glitch with Sypha by freezing an object right in front of stairs then climbing them. It may or may not save time in level 7 on her route...would be a very minor difference either way.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: "TASVideos Lua" project
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I think there's no need to explain, why it's good to keep literally ALL our scripts at one place. Our scripts aren't much less important than the very TAS movies! But the main site doesn't look like a proper place for that, because I don't want to spam it with tons of new pages and because the script one posts in Wiki isn't directly downloadable and main server-independent. SVN services overcome these limitations. I don't keep a big project on SourceForge or Google, but I think that while Google is a bit more intuitive, SF is more useful overall. Voice you experienced opinions please. I don't think this project shall be merged with "tastools" one, they are different concepts. I'm going to create a progect and give main rights to our experienced lua coders as well as to skilled players that have written at least one script. Some of them are too shy to post publicly the script they find raw, but hey, it works, it serves the goal you created it for, then why don't you let anyone else to use it for the same goal? This is important also because a script contains useful RAM addresses, and we don't have a habit to share all RAM addresses we own. I see the structure like that:
               Game speciffic scripts < [platform folders] < [actual script files]
             /
Root folder |
             \
               Other scripts < [actual script files]
I think it's important the put the contributer credit into each script properly. But to prevent crediting more or less than necessary, let's just write the nicknames of all people, that directly or indirectly contributed to it - just in alphabetic order. I also see that it would be cool to be able to search a script by author name, but don't know how to implement it best. We shall create some pages on Wiki to explain the usage of the hosting site itself, and the usage of subversion utilities (let's take just TortoiseSVN). So all of us may be able to have the updated versions of all scripts, or just of the ones they need. If anyone doesn't want to register at svn hosting site (for religious reasons for example), he can post the script here or at PasteBin. But our forum is known for breaking some Lua stuff from time to time. PS: This is not a joke, I really call for everybody that has any experience with EmuLua to think this idea over and accept it. And for site Staff of cource.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Sorry for forgetting to link the Eversion thread here. All 3 vids are encoded by me and look awesome. Thread #12397: Eversion
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Все нашлось? И ресайз фильтр, и кодек?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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[offtopic]You can also look at Super Robin Hood. Offers interesting HP management, but requires some detours to remove obstacles.[/offtopic]
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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No, I'd need something particularly if I knew the game and wanted to make it myself, but I don't know it. I just love the oldschool 2D GTA (I played it long ago on DOS, but had no time to finish). And being TASed it looks OSOM! And yes, I can imagine HOW much must be taken in account when making it's run. But hey, that YT speedrun looks useful.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Any progress with an emulator or a run?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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A free vrsion of this game is kept here. It features a gameplay interesting because of a layout switch option (eversion), that allows to collect all gems and open the last level in order to get the Best Ending. v1.5.2 provides the last level different from the later releases. It keeps randomly everting and you shall walk your way to the end considering that. The last level in v1.7.3 allows different routes, that depend on the evertion point you use. The rooms get looped if you skip the necessary evertion point.
Tricks: - If the evertion occurs when you are behind a platform, that was invisible in the previous layer, but becomes active now, you get warped up. - If you jump and bump the corner of the platform that is right above you, you fly as long as you hold Jump button. The similar thing seems to happen if you bump the lateral face of a platform and slide down along it. - You can knock out a gem from an outermost block by bumping it's corner and instantly resume flying onto it, no need to jump again (SMB style). - Some strange death-evertion trick, used by Acmlm. Explanation needed. - After you pick the last gem in level 7 you may press Escape button and skip the rest way to the flagpole, then start level 7 again and evert it to the last layer.
Acmlm wrote:
There's actually 3 possible goals for this game: (my vote would go to 100% too) - Any%, bad ending (the shortest, but doesn't even finish the game) - Any%, good ending (you can use another glitch to evert to 6-8 and 7-8, then access world 8 without all gems) - 100%, good ending (much more planning and running around yet still short) The evert glitch also makes world 8 much shorter and more interesting. I had test runs for both good endings (any% in 4:01, 100% in 9:27), and an unfinished improvement for 100% that would have been under 9 minutes ...

Now here are Acmlm's cool WIPs: Link to video Link to video Link to video EDIT: The Glitched branch is definetely publication worty, Bad Ending is not at all, 100% is pleasant because of all the strategic decisions needed to make that long 7th level fast.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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That's why we have forums to post WIPs.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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natt seems to have pretty powerful computer. Both Camstudio (9, GZip) and MLC slow my emulator down ~twice or more. EDIT: CPU usage with MLC is insane, while it's not noticeable with CamStudio. You should add such info too I think.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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sgrunt wrote:
it's not linked from anywhere.
ORLY http://tasvideos.org/WelcomeToTASVideos.html#Miscellaneous
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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Dear God, make Flash TASable! Link to video Also this. Link to video
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Post subject: Re: virtualdub
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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XTREMAL93 wrote:
feos. у меня в виртуалдабе нет Filter mode Nearest neighbour
Есть. Xvid MPEG 4 ставится вместе в k-lite codec pack.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
Experienced Forum User, Published Author, Site Admin, Skilled player (1238)
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I was positively shocked, even though the sound of Kotinaky is truely negative. Thanks for that stuff. I even decided to share it via torrent for Russians. Don't you mind?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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