Posts for feos

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Post subject: Re: Depersonalizing logos
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The viewer doesn't need to know who made the encode.
Have you asked them all?
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Encoding HD.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Bot's rerecords shouldn't be accounted. Current Megaman 1 has also some millions of rerecords provided by botting. But only real rerecords were left finally.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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One more note. If you press forward before the first frame of lag before the room you are about to enter, you get 2 additional pixels. I definetely want to see you current attempt! I guess you manipulated him to boost you out of the whole several times in a row, right? Did you abuse Pause button? Second boss has no randomness, as well as the third one. Anyway, test Pause there too. EDIT: I even think we shall set this submission to Delayed and wait for your improvements, then I will edit it. This means, keep me posted with each boss fight you finish, so that I am able to look for more improvements. PM is ok. Heh, I guessed this framewar would end up as a co-authorship XD
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Lorenzo_The_Comic wrote:
Compare Battletoads (Gameboy) Level 3's music to the Theme Song of Student Bodies!
Coincidence. Happens when you use pentatonic scale. Also, not exactly the same riff.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Started a 2-player run. Saved 39 frames at the 2nd level start. Nothing special to look at though, just fighting lag and doing optimisation. As for the pause trick, I hope you can pause before every boss move to make him make a different one, unpausing at different frames. This promises the bosses making the same (fastest) move all the way :D I don't feel like redoing my run, but you can take all my levels and just edit bosses, adding me as a co-author. Just fix the flaws I mentioned. And yes, make a smaller jump to finish the ball room faster. Try different options. Be sure to use taseditor branches.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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goofydylan8 wrote:
The boss patterns is definitely the next level of improvement for the 1-Player run, potentially including figuring out how to use the red ball glitch to speed up the boss. Figuring out the patterns probably wouldn't affect the 2-Player run but maybe it could speed it up slightly if the boss is in a better position to fall off the screen.
First, there are NO boss patterns in ROM. All their moves are tied to timer (0x2D) and selected during the fight. The timer keeps ticking during Pause, so we may try to affect the bosses not (only) by changing the frame of entrance, but by pausing too. Second, the game contains more lost balls and stones, but all of them aren't accessible in 1-payer run. And only 1 (besides the ball in boss 1) can be picked with 2 players. Black circles mark balls, red ones mark stones. Link to video Thanks to Lomax for all this info!
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Thanks, but no, I meant pulling the viewcount from our publications' YT streams.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Lomax wrote:
Форум мертв чуть менее чем полностью) народу вообще нет)
Такие сообщества учат спрашивать только тогда, когда ответа не нашел сам. Это возводит степень полезности получаемых ответов в максимум и исключает ответы типа "иди погугли". И свой контент народ выкладывает когда реально есть что показать. То есть тут может и поменьше болтают (хотя раздел оффтопика никто не отменял), но работают значительно больше, чем на всяких емулэндах. EDIT: Ааааа. Ну это да, активных тасеров-то только один в России, и еще один бывший. Наш народ как ты увидел сам далек от ЗАНЯТИЯ тасом, вот и пусто здесь.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Да не XD
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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What are the most viewed TASes on youtube? It'd be cool to have a chart somewhere.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Спасибо!!! Жаль, что только в 1 боссе можно реально использовать эти шары.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Lomax, в твоем хаке босса 1 уровня 2 чипыдэйла тот шар тоже есть в той же платформе. Более того, можно его вынать из нее сколько угодно раз! Можешь поискать этот шар в этом блоке? Я имею в виду так, чтобы его можно было обнаружить и в других местах игры если он там есть.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Скриптик: Download Chip&Dale.lua
Language: lua

function draw() CamX = memory.readbyte(0xfd)*256 + memory.readbyte(0xfc) CamY = memory.readbyte(0xfb)*256 + memory.readbyte(0xfa) ChX = memory.readbyte(0x6A)*256 + memory.readbyte(0x68) ChY = memory.readbyte(0x520)*256 + memory.readbyte(0x510) ChXsub = memory.readbyte(0x470) ChYsub = memory.readbyte(0x460) ChXscr = ChX - CamX ChYscr = ChY - CamY DX = memory.readbyte(0x6B)*256 + memory.readbyte(0x69) DY = memory.readbyte(0x521)*256 + memory.readbyte(0x511) DXsub = memory.readbyte(0x471) DYsub = memory.readbyte(0x461) DXscr = DX - CamX DYscr = DY - CamY gui.box(ChXscr-8, ChYscr-12, ChXscr+8, ChYscr+12, "#ff880000") -- gui.box(DXscr-8, DYscr-12, DXscr+8, DYscr+12, "#22ee0000") gui.text(220, 1, CamX) gui.text(220, 9, CamY) gui.text(1, 1, ChX.."."..ChXsub, "#ff8800", "#000000") gui.text(1, 9, ChY.."."..ChYsub, "#ff8800", "#000000") -- gui.text(135, 1, DX.."."..DXsub, "#22ee00", "#000000") -- gui.text(135, 9, DY.."."..DYsub, "#22ee00", "#000000") end emu.registerafter(draw);
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I start any room at a first non-lag frame and count finishing it at the first lag frame.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Только не марио!!!!111
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I lost 2 frames in 9-3 due to boss room start manipulation. And in 9-5 due to the same thing (probably I also bumped a box to avoid the icon). As for losses after Dylan's run, it was the lag I missed at the first time, and synced the levels so, after I noticed it was too late to resync. The only thing I don't understand yet is shorter Ball 1 room. Dylan made a lower jump there and it finished faster. In Ghost room 2 I bumped the solid platform and also didn't notice that. Also, the second boss has no randomness. I saved time only thanks to better optimisation of the last hit. It would be cool if someone dumps all patterns of bosses behaviour.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Наиболее дружелюбнмй способ есть для игр НЕС. Это гуи тасэдитора, где слева номера кадров, в середине кнопочные нажатия, эмулируешь средней кнопкой мыши и проставляешь нажатия левым кликом, сразу видишь результат в эмуляторе (галка auto-restore cursor дает автодобегание курсора до того кадра, на котором стоял эмуль на паузе, при изменениях нажатий ПЕРЕД курсором). Перезаписывать не нужно, сохранения стратегии в ветви (графа справа) тебе думаю пока не нужны. Скачиваешь ФСЕУХ с тасэдитором. http://code.google.com/p/feos-tas/downloads/detail?name=fceux.7z Смотришь эти видео. http://www.youtube.com/watch?v=nuvQdiS27F0 http://www.youtube.com/watch?v=Zsa7OqN86OY Все что по ходу дела будет непонятно спрашивай.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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goofydylan8, still waiting for your comment on the run. What was new for you? https://vadosnaprimer.github.io/ChipDale2_comparison.html
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Try announcing in IRC looking for a publisher.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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At first we translated what we were saying to fisker and what he posted. But as it was his own submission, and as he knows nothing in English, and keeps writing in Russian, we just thought it would be too much work to translate everything. These 2 threads are directly related to him. There's no other thread where we do that. Dylan, I never posted in Russian when I was talking to you directly. You could just remind me to tell you, what's being discussed by us. But you just left the thread, while I posted rather interesting stuff after that.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I'm curious how much would it cost if I want to buy a source code for some NES game.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Damn, I forelooked in the mirror. What I thout was future appeared to be past.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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I foresee a thread in NES Games.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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Чем ниже стоит первый босс, тем он меньше летит и тем быстрее кончается уровень. У кот у меня быстрее чем у тебя.
Warning: When making decisions, I try to collect as much data as possible before actually deciding. I try to abstract away and see the principles behind real world events and people's opinions. I try to generalize them and turn into something clear and reusable. I hate depending on unpredictable and having to make lottery guesses. Any problem can be solved by systems thinking and acting.
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